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|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BCUS98116, BCES00081, BCAS20066, BCJS30032|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90034, NPUA70034, NPJA90092|ird=NA}}<br>'''''Behind The Bullet'''''<br>{{gameid|id=NPEA90041, NPUA70041|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET00006|ird=Yes}} | |gameid = {{gameid|id=BCUS98116, BCES00081, BCAS20066, BCJS30032|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90034, NPUA70034, NPJA90092|ird=NA}}<br>'''''Behind The Bullet'''''<br>{{gameid|id=NPEA90041, NPUA70041|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET00006|oid=NPUA98116|ird=Yes}} | ||
|internal resolution = 1280x720 | |internal resolution = 1280x720 | ||
}} | }} |
Revision as of 20:38, 4 April 2024
Killzone 2 | |
---|---|
Developer(s) | Guerrilla Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | AU February 26, 2009 NA/EU February 27, 2009 |
Release type | PlayStation 3 exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), BCJS30032 (IRD) Demo NPEA90034, NPUA70034, NPJA90092 Behind The Bullet NPEA90041, NPUA70041 Beta BCET00006 (IRD), NPUA98116 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves Performance |
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Only required if you aren't using the "Disable Post Processing on SPU" Patch. Reduces performance |
Multithreaded RSX | Off | Hurts performance, even on a 13900K |
Asynchronous texture streaming | Off | Hurts performance, even on a RTX 4090 |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Disable Post Processing on SPU | Improves performance. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.29 | N/A | Yes | Yes | Yes | Partial | Available | Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the DNS section:
PSRewired
67.222.156.250
Patches
Anchors: kz2demo_fov_notes: &kz2demo_fov_notes "Bound to cause issues, needs further testing." kz2demo_fov: &kz2demo_fov - [ bef32, 0x00eb0174, 0.65 ] # Static float in memory kz2demo_spu: &kz2demo_spu - [ be32, 0x00a42a3c, 0x8a840089 ] kz2_spu_notes: &kz2_spu_notes "No longer requires Write Color Buffers." kz2_disc129title: &kz2_disc129title "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: "Extended FOV": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] "Debug Menu": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b19d5c, 0x38600001 ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: "Extended FOV": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] "Debug Menu": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b19d5c, 0x38600001 ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: "Extended FOV": Games: *kz2_disc129title Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory "Disable Post Processing on SPU": Games: *kz2_disc129title Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a5a7cc, 0x8a840089 ] "Skip Intro": Games: *kz2_disc129title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00f07460, 0x00bfab10 ] "Debug Menu": Games: *kz2_disc129title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b336f4, 0x38600001 ] PPU-6a6b3ca124e4b5554f341669010a370a4a5c33db: "Debug Menu": Games: "Killzone 2 Beta": BCET00006: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b1d754, 0x38600001 ] "Disable Post Processing on SPU": Games: "Killzone 2 Beta": BCET00006: [ 01.00 ] Author: "ZEROx, illusion, FlexBy" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a467c4, 0x8a840089 ]