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|match = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = | |custom servers = Not required<!-- Available, Not available, Not required, Untested --> | ||
|notes = RPCN 1.2.4 - 2024/03/29 | |notes = RPCN 1.2.4 - 2024/03/29 | ||
}} | }} |
Latest revision as of 16:50, 29 March 2024
BlazBlue: Calamity Trigger | |
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Developer(s) | Arc System Works |
Publisher(s) | JP Arc System Works NA Aksys Games EU PQube |
Series | BlazBlue |
Release date(s) | JP June 25, 2009 NA June 30, 2009 EU April 2, 2010 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00820 (IRD), BLUS30392 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Gamespeed increases above 60fps |
Anisotropic filter | Auto | Anything other than auto causes sprites to have green artifacts |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | 0.0.31-16271 | No | No | No | No | Not required | RPCN 1.2.4 - 2024/03/29 |