m (→Special Notes: added netplay info) |
(→Special Notes: fix ppu hashes for us/eu 1.01) |
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|genre = Third-person shooter | |genre = Third-person shooter | ||
|modes = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00485|oid=BLUS30270|ird=Yes}}<br>'''''Gold Edition'''''<br>{{gameid|id=BLES00816, BLUS30491, NPEB00687, NPUB30564|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90124|ird=NA}} | |gameid = {{gameid|id=BLES00485|oid=BLUS30270|ird=Yes}}<br>'''''Gold Edition'''''<br>{{gameid|id=BLES00816, BLUS30491, NPEB00687, NPUB30564|ird=Yes}}<br>'''''Alternative Edition'''''<br>{{gameid|id=BLJM60199|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90124, NPJB90152, NPHB00070|ird=NA}} | ||
}} | }} | ||
Line 18: | Line 18: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 26: | Line 26: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 43: | Line 39: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 51: | Line 47: | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 59: | Line 59: | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Fixes broken lighting | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 67: | Line 67: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
Line 76: | Line 72: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 105: | Line 101: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 118: | Line 119: | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
Line 142: | Line 143: | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 149: | Line 152: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever = | |gamever = 1.01 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-1656535f9f43b65a3623f85db15c8ea88907dcdd: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)": | |||
BLES00816: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00c2726c, 0x60000000 ] | |||
- [ be32, 0x00c27278, 0x60000000 ] | |||
PPU-a9b0ce57ebd318bd02879751067ceca83b508dd1: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)": | |||
BLUS30491: [ 01.01 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00c27cac, 0x60000000 ] | |||
- [ be32, 0x00c27cb8, 0x60000000 ] | |||
PPU-091f777fa6b19cf25ac4490bd01104abd190ced4: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)": | |||
BLES00816: [ 01.01 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00c27cac, 0x60000000 ] | |||
- [ be32, 0x00c27cb8, 0x60000000 ] | |||
PPU-5c0ac77b1169e0cb232548b83f638015b0b3979b: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 5 Demo (BioHazard 5 Demo)": | |||
NPEB90124: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00ce4eb4, 0x60000000 ] | |||
- [ be32, 0x00ce4ec0, 0x60000000 ] | |||
PPU-091faaec5b2f609620744e254b9032e4a3b0f600: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 5 Preview": | |||
BHPE00000: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00d1762c, 0x60000000 ] | |||
- [ be32, 0x00d17638, 0x60000000 ] | |||
}} | }} |
Latest revision as of 17:07, 27 March 2024
Resident Evil 5 | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | Resident Evil |
Release date(s) | JP March 5, 2009 AU March 12, 2009 NA/EU March 13, 2009 |
Release type | Multi-platform |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, Co-op |
GameID(s) | BLES00485 (IRD), BLUS30270 (IRD) Gold Edition BLES00816 (IRD), BLUS30491 (IRD), NPEB00687, NPUB30564 Alternative Edition BLJM60199 (IRD) Demo NPEB90124, NPJB90152, NPHB00070 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Resident Evil 5 is a third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was announced in 2005—the same year its predecessor Resident Evil 4 was released. Resident Evil 5 was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Microsoft Windows in September that year.
The plot involves an investigation of a terrorist threat by Bioterrorism Security Assessment Alliance agents Chris Redfield and Sheva Alomar in Kijuju, a fictional region of Africa. Chris learns that he must confront his past in the form of an old enemy, Albert Wesker, and his former partner, Jill Valentine.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes broken lighting |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | N/A | Yes | Yes | Yes | Yes | Not required |
Patches
PPU-1656535f9f43b65a3623f85db15c8ea88907dcdd: "Unlock FPS": Games: "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)": BLES00816: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00c2726c, 0x60000000 ] - [ be32, 0x00c27278, 0x60000000 ] PPU-a9b0ce57ebd318bd02879751067ceca83b508dd1: "Unlock FPS": Games: "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)": BLUS30491: [ 01.01 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00c27cac, 0x60000000 ] - [ be32, 0x00c27cb8, 0x60000000 ] PPU-091f777fa6b19cf25ac4490bd01104abd190ced4: "Unlock FPS": Games: "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)": BLES00816: [ 01.01 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00c27cac, 0x60000000 ] - [ be32, 0x00c27cb8, 0x60000000 ] PPU-5c0ac77b1169e0cb232548b83f638015b0b3979b: "Unlock FPS": Games: "Resident Evil 5 Demo (BioHazard 5 Demo)": NPEB90124: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00ce4eb4, 0x60000000 ] - [ be32, 0x00ce4ec0, 0x60000000 ] PPU-091faaec5b2f609620744e254b9032e4a3b0f600: "Unlock FPS": Games: "Resident Evil 5 Preview": BHPE00000: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00d1762c, 0x60000000 ] - [ be32, 0x00d17638, 0x60000000 ]