Sid Meier's Civilization: Revolution: Difference between revisions

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|genre    = Strategy
|genre    = Strategy
|modes    = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00238|oid=BLUS30130|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90077|ird=NA}}
|gameid    = {{gameid|id=BLES00238|oid=BLUS30130|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90077, NPUB90101|ird=NA}}
|wikipedia = <!-- delete if not applicable -->
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|vndb      = <!-- delete if not applicable -->
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
BLUS30130 is currently not playable. Regardless of the patch version or the hardware used, the game will always freeze at a random point; usually within the first 20 minutes of play. This is not related to a regression, and no tuning options exist yet that will make the game play without freezing. The game may become playable in a future version of RPCS3, at which time this page will be updated.


===Log Spam and Crashing===
<s>===Log Spam and Crashing===
* {{issue|12673}}: The log file fills with a large amount of errors during gameplay leading to large file size during longer plays. Also freezes become more common after the in-game year reaches 1950.
*{{issue|12673}}: The log file fills with a large amount of errors during gameplay leading to large file size during longer plays. Also freezes become more common after the in-game year reaches 1950.</s><!-- GitHub issue closed July 2023 -->


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        =
|rpcs3 version  = N/A
|connect        = Untested<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = Untested<!-- Yes, No, Partial, Untested, N/A -->
|match          = Untested<!-- Yes, No, Partial, Untested, N/A -->
|features      = Untested<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Untested<!-- Available, Not available, Not required, Untested -->
|notes          =
}}

Latest revision as of 21:02, 26 March 2024

Sid Meier's Civilization: Revolution
Developer(s) Firaxis
Publisher(s) 2K Games
Release date(s) NA July 8, 2008
EU June 13, 2008
Release type Console exclusive
Genre(s) Strategy
Mode(s) Single-player, Multiplayer
GameID(s) BLES00238 (IRD), BLUS30130 (IRD)
Demo
NPEB90077, NPUB90101
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Silence all logs On Prevents issues due to log spam

Known Issues

===Log Spam and Crashing===

  • Issue 12673: The log file fills with a large amount of errors during gameplay leading to large file size during longer plays. Also freezes become more common after the in-game year reaches 1950.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
N/A Untested Untested Untested Untested Untested