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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever = | |gamever = | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Requires Openspy patch. | |||
}} | }} |
Latest revision as of 20:44, 26 March 2024
Mortal Kombat vs. DC Universe | |
---|---|
Developer(s) | Midway Games |
Publisher(s) | Midway Games |
Series | Mortal Kombat |
Release date(s) | NA November 16, 2008 AU November 20, 2008 EU November 21, 2008 |
Release type | Console exclusive |
Genre(s) | Fighting |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES00441 (IRD), BLUS30246 (IRD), NPUB30594 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Mortal Kombat vs. DC Universe is a 2008 fighting video game developed and published by Midway Games for the PlayStation 3 and Xbox 360. The game is a crossover between Mortal Kombat and the DC Universe, and is the eighth main installment in the Mortal Kombat franchise. The game was released on November 16, 2008.
Mortal Kombat vs. DC Universe was developed using Epic Games' Unreal Engine 3, and was the first Mortal Kombat title developed solely for the seventh generation of video game consoles. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. The game was the final entry in the franchise developed by Midway Games before the company went bankrupt in 2009 and sold the franchise to Warner Bros. Interactive Entertainment.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | Untested | Untested | Untested | Untested | Available | Requires Openspy patch. |