Moon Diver: Difference between revisions

From RPCS3 Wiki
m (Remove whitespace, add quotation marks, lowercase hex)
 
(7 intermediate revisions by 2 users not shown)
Line 17: Line 17:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 25: Line 25:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
Line 42: Line 38:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 50: Line 46:
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 56: Line 56:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 66: Line 68:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 75: Line 73:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 108: Line 106:
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 113: Line 116:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
Line 133: Line 140:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 148: Line 163:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


Line 166: Line 184:
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever = 1.00
|gamever       = 1.00
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = Partial<!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Works. Game may fail to create lobby. Simply restart the game to be able to create one again.
|features       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =  
Anchors:
  moond_100_title: &moond_100_title
    "Moon Diver":
      NPEB00375: [ 01.00 ]
      NPUB30345: [ 01.00 ]
      NPJB00100: [ 01.00 ]
    "Moon Diver Demo":
      NPEB90290: [ 01.00 ]
      NPUB90511: [ 01.00 ]
      NPJB90309: [ 01.00 ]
PPU-6a4b73e5f6892bb54e0c11c568f5ae4ec887f3b0:
PPU-6a4b73e5f6892bb54e0c11c568f5ae4ec887f3b0:
   "Unlock All Chapters":
   "Unlock All Chapters":
     Games:
     Games: *moond_100_title
      "Moon Diver":
     Author: "GuitarMan"
        NPEB00375: [ 01.00 ]
        NPUB30345: [ 01.00 ]
        NPJB00100: [ 01.00 ]
        NPEB90290: [ 01.00 ]
        NPUB90511: [ 01.00 ]
        NPJB90309: [ 01.00 ]
     Author: "GuitarMan, FlexBy"
     Notes:
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
Line 196: Line 218:
       - [ be32, 0x00043e24, 0x7c831b78 ]
       - [ be32, 0x00043e24, 0x7c831b78 ]
   "Unlock All Characters":
   "Unlock All Characters":
     Games:
     Games: *moond_100_title
      "Moon Diver":
     Author: "GuitarMan"
        NPEB00375: [ 01.00 ]
        NPUB30345: [ 01.00 ]
        NPJB00100: [ 01.00 ]
        NPEB90290: [ 01.00 ]
        NPUB90511: [ 01.00 ]
        NPJB90309: [ 01.00 ]
     Author: "GuitarMan, FlexBy"
     Notes:
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
Line 210: Line 225:
       - [ be32, 0x000a2968, 0x30630000 ]
       - [ be32, 0x000a2968, 0x30630000 ]
   "Unlock All Skills":
   "Unlock All Skills":
     Games:
     Games: *moond_100_title
      "Moon Diver":
     Author: "GuitarMan"
        NPEB00375: [ 01.00 ]
        NPUB30345: [ 01.00 ]
        NPJB00100: [ 01.00 ]
        NPEB90290: [ 01.00 ]
        NPUB90511: [ 01.00 ]
        NPJB90309: [ 01.00 ]
     Author: "GuitarMan, FlexBy"
     Notes:
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0

Latest revision as of 20:43, 26 March 2024

Moon Diver
Developer(s) feelplus
Publisher(s) Square Enix
Release date(s) JP/NA March 29, 2011
PAL March 30, 2011
Release type Console exclusive
Genre(s) Side-scroller, Platform
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) NPEB00375, NPUB30345, NPJB00100, NPHB00350
Demo
NPEB90290, NPUB90511, NPJB90309, NPHB00349
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Moon Diver (ムーンダイバー, Mūndaibā, MOON DIVER), formerly known as Necromachina, is a side-scrolling platforming video game developed by feelplus and published by Square Enix. It was released for the PSN on March 29, 2011, and the Xbox Live Arcade on May 4, 2011.

It is the dawn of the 22nd century on the third planet from the sun. Humanity, broken free from its eschatological thralls, now watches as a lone boy stands before it. Within his hands, he controls the power of Mephistopheles – a force which can breathe life into that which has none. Animated machines devour the helpless; buildings shower the streets with storms of glass; cups, trains, bridges, whole towns – the remnants of civilization are transformed into bloodthirsty beasts whose only purpose is to wield the hammer of judgment.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Yes Yes Yes Yes Not required

Patches

Anchors:
  moond_100_title: &moond_100_title
    "Moon Diver":
      NPEB00375: [ 01.00 ]
      NPUB30345: [ 01.00 ]
      NPJB00100: [ 01.00 ]
    "Moon Diver Demo":
      NPEB90290: [ 01.00 ]
      NPUB90511: [ 01.00 ]
      NPJB90309: [ 01.00 ]

PPU-6a4b73e5f6892bb54e0c11c568f5ae4ec887f3b0:
  "Unlock All Chapters":
    Games: *moond_100_title
    Author: "GuitarMan"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00043e24, 0x7c831b78 ]
  "Unlock All Characters":
    Games: *moond_100_title
    Author: "GuitarMan"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000a2968, 0x30630000 ]
  "Unlock All Skills":
    Games: *moond_100_title
    Author: "GuitarMan"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000a3dd4, 0x7c842b78 ]
      - [ be32, 0x0009e704, 0x7c831b78 ]