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|genre = Kart racing | |genre = Kart racing | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BCUS98167, BCES00701, BCES00764 | |gameid = {{gameid|id=BCUS98167, BCES00701, BCES00764, BCJS30041, NPUA80535, NPEA00291|oid=BCAS20105|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90062, NPUA70096, NPJA90132|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70074|oid=BCET70020|ird=NA}} | ||
|internal resolution = 1024x600 - 1280x720 (Dynamic) | |internal resolution = 1024x600 - 1280x720 (Dynamic) | ||
}} | }} | ||
Line 172: | Line 172: | ||
{{netplay | {{netplay | ||
|gamever = | |gamever = | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Partial<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} | ||
[[Category:Custom servers (Netplay)]] | [[Category:Custom servers (Netplay)]] |
Latest revision as of 20:41, 9 March 2024
ModNation Racers | |
---|---|
Developer(s) | United Front Games |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | EU May 19, 2010 NA May 25, 2010 |
Release type | PlayStation exclusive |
Genre(s) | Kart racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98167 (IRD), BCES00701 (IRD), BCES00764 (IRD), BCJS30041 (IRD), NPUA80535, NPEA00291, BCAS20105 (IRD) Demo NPEA90062, NPUA70096, NPJA90132 Beta NPUA70074, BCET70020 |
Internal resolution | 1024x600 - 1280x720 (Dynamic) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
ModNation Racers is a 2010 go-kart racing video game in which user generated content is a central aspect of the game, such that it uses the same "Play, Create, Share" adage as LittleBigPlanet to convey its basis in online user-generated content sharing and level creation tools. Players are able to accelerate and drift, successful drifts allow players to fill their boost meter. The meter resembles a multi-tiered thermometer which allows players to the choice of activating a turbo boost to increase the kart's speed, a shield to protect their kart from incoming attacks or sideswiping other racers. Players are able to collect weapons as they race which can be upgraded to up to three levels of power, weapons include sonic attacks, missiles and lightning strikes. For example, a first level sonic attack emits a series of rings around the player knocking nearby opponents off the track while a third level sonic attack sends the rings forward, knocking all racers ahead of the player off of the track. In addition to the emphasis on user-generated content, the game includes a full-fledged single-player mode featuring a story by professional Hollywood writers.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Write color buffers | On | Needed to fix game-breaking walls of broken geometry in the races. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | Values above 60Hz increase the game's framerate limit. |
Known Issues
Texture Issues - Issue 7365
Updating the game to version 01.11 breaks the texture of the characters.
Special Notes
Dynamic Resolution
When driving fast enough the game renders at 1024x600. This can be disabled by using the 1280x720 resolution patch.
60 FPS
It is possible to run the game above 30 FPS by setting VBlank above 60Hz in the Advanced tab. However, animations for certain info banners will be sped up proportionally and the calculation of "Speed Points" will be altered, making it exponentially more difficult to complete certain objectives in the game's campaign. A simple solution is to complete the speed point objectives using the default VBlank Frequency.
Version 01.11 Crash
If you get a crash with version 01.11, set the network status as disabled.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | Yes | No | No | Partial | Available |
Netplay IP/Host Switches
This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:
Derole
modnation.ps3.playstationcloud.com=45.32.179.33
Patches
Anchors: modnation_111_us: &modnation_111_us "ModNation Racers": NPUA80535: [ 01.11 ] modnation_111_eu: &modnation_111_eu "ModNation Racers": NPEA00291: [ 01.11 ] modnation_110_eu: &modnation_110_eu "ModNation Racers": NPEA00291: [ 01.10 ] modnation_109_eu: &modnation_109_eu "ModNation Racers": NPEA00291: [ 01.09 ] modnation_beta: &modnation_beta "ModNation Racers Beta": NPUA70074: [ 01.00 ] modnation_closed_beta: &modnation_closed_beta "ModNation Racers Beta": BCET70020: [ 01.00 ] modnation_res_notes: &modnation_res_notes "Normally when driving fast enough the resolution becomes 1024x600." modnation_res: &modnation_res - [ be16, 0x0137e642, 1280 ] - [ be16, 0x0137e646, 720 ] modnation_res_beta: &modnation_res_beta - [ be16, 0x00dc6192, 1280 ] - [ be16, 0x00dc6196, 720 ] modnation_fov_notes: &modnation_fov_notes "Increases FOV to match 16:9. Only for aspect ratios wider than 16:9." modnation_fov_configurable_values: &modnation_fov_configurable_values "FOV (Aspect Ratio)": Type: double_enum Value: &32_9_value 1.3755 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 1.178 "21:9 (3440x1440)": 1.1755 "21:9 (2560x1080)": 1.1725 modnation_fov: &modnation_fov - [ be32, 0x00555e04, 0x60000000 ] - [ be32, 0x00555f30, 0x60000000 ] - [ be32, 0x00555f7c, 0x60000000 ] - [ be32, 0x00555ff4, 0x60000000 ] - [ be32, 0x00556038, 0x60000000 ] - [ be32, 0x005560a8, 0x60000000 ] - [ bef32, 0x0137e6fc, "FOV (Aspect Ratio)" ] modnation_fov_beta: &modnation_fov_beta - [ bef32, 0x00dc61e8, "FOV (Aspect Ratio)" ] modnation_ar_notes: &modnation_ar_notes "Requires \"Hor+ FOV\" patch for wider than 16:9 and \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." modnation_ar_configurable_values: &modnation_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 modnation_ar: &modnation_ar - [ be32, 0x00555e0c, 0x60000000 ] - [ be32, 0x00555f9c, 0x60000000 ] - [ be32, 0x00556050, 0x60000000 ] - [ be32, 0x005560b8, 0x60000000 ] - [ bef32, 0x0137e6ec, "Aspect Ratio" ] modnation_ar_beta: &modnation_ar_beta - [ bef32, 0x00dc61d8, "Aspect Ratio" ] PPU-7ebc891bb46b251f2ae7b7bb5c2d958511b0e84c: "Always 1280x720 Resolution": Games: *modnation_111_us Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res ] "Aspect Ratio": Games: *modnation_111_us Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_ar ] "Hor+ FOV": Games: *modnation_111_us Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_fov ] PPU-52e882d71885483e3893eed97de4f7ed86aae5dd: "Always 1280x720 Resolution": Games: *modnation_111_eu Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res ] "Aspect Ratio": Games: *modnation_111_eu Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_ar ] "Hor+ FOV": Games: *modnation_111_eu Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_fov ] PPU-8666a1d09c0f973ba0887e9c665431e3497a59b6: "Always 1280x720 Resolution": Games: *modnation_110_eu Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res ] "Aspect Ratio": Games: *modnation_110_eu Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_ar ] "Hor+ FOV": Games: *modnation_110_eu Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_fov ] PPU-4e133d417a93105b41fa0f3c2030f83a8ea6da59: "Always 1280x720 Resolution": Games: *modnation_109_eu Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ be16, 0x0135abc2, 1280 ] - [ be16, 0x0135abc6, 720 ] "Aspect Ratio": Games: *modnation_109_eu Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x00555e40, 0x60000000 ] - [ be32, 0x00555d8c, 0x60000000 ] - [ be32, 0x00555ea8, 0x60000000 ] - [ be32, 0x00555bfc, 0x60000000 ] - [ bef32, 0x0135ac6c, "Aspect Ratio" ] "Hor+ FOV": Games: *modnation_109_eu Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x00555d6c, 0x60000000 ] - [ be32, 0x00555e28, 0x60000000 ] - [ be32, 0x00555d20, 0x60000000 ] - [ be32, 0x00555de4, 0x60000000 ] - [ be32, 0x00555bf4, 0x60000000 ] - [ be32, 0x00555e98, 0x60000000 ] - [ bef32, 0x0135ac7c, "FOV (Aspect Ratio)" ] PPU-44b6c5194c7a5222eb632adde77420fcaf557de3: "Always 1280x720 Resolution": Games: *modnation_closed_beta Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res_beta ] "Aspect Ratio": Games: *modnation_closed_beta Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x004807f8, 0x60000000 ] - [ be32, 0x00480a00, 0x60000000 ] - [ be32, 0x0048088c, 0x60000000 ] - [ be32, 0x00480994, 0x60000000 ] - [ load, *modnation_ar_beta ] "Hor+ FOV": Games: *modnation_closed_beta Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x0048081c, 0x60000000 ] - [ be32, 0x0048087c, 0x60000000 ] - [ be32, 0x00480984, 0x60000000 ] - [ be32, 0x004809e8, 0x60000000 ] - [ load, *modnation_fov_beta ] "No beta watermark": Games: *modnation_closed_beta Author: "Margen67" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0041ddf4, 0x4280 ] PPU-2f4e1dcfe8172b85278271be5aea9dfcdadb8eff: "Always 1280x720 Resolution": Games: *modnation_beta Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res_beta ] "Aspect Ratio": Games: *modnation_beta Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x0047fc20, 0x60000000 ] - [ be32, 0x0047fe28, 0x60000000 ] - [ be32, 0x0047fcb4, 0x60000000 ] - [ be32, 0x0047fdbc, 0x60000000 ] - [ load, *modnation_ar_beta ] "Hor+ FOV": Games: *modnation_beta Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x0047fc44, 0x60000000 ] - [ be32, 0x0047fdac, 0x60000000 ] - [ be32, 0x0047fca4, 0x60000000 ] - [ be32, 0x0047fe10, 0x60000000 ] - [ load, *modnation_fov_beta ] "No beta watermark": Games: *modnation_beta Author: "Margen67" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0041d3bc, 0x4280 ]