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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:ModNationRacers.jpg}}|300px]] | |||
|developer = United Front Games | |developer = United Front Games | ||
|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
Line 6: | Line 7: | ||
|genre = Kart racing | |genre = Kart racing | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BCUS98167, BCES00701, BCES00764|ird=Yes}} | |gameid = {{gameid|id=BCUS98167, BCES00701, BCES00764, BCJS30041, NPUA80535, NPEA00291|oid=BCAS20105|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90062, NPUA70096, NPJA90132|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70074|oid=BCET70020|ird=NA}} | ||
|internal resolution = 1024x600 - 1280x720 (Dynamic) | |||
}} | }} | ||
Line 14: | Line 16: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 39: | Line 37: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 45: | Line 43: | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = Relaxed<!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = Improves performance. | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Needed to fix game-breaking walls of broken geometry in the races. | |write color buffers notes = Needed to fix game-breaking walls of broken geometry in the races. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
Line 61: | Line 61: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 97: | Line 95: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 116: | Line 119: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 128: | Line 131: | ||
|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = 120 <!-- Value between 1 to 500 --> | |vblank rate = 120<!-- Value between 1 to 500 --> | ||
|vblank rate notes = Values above 60Hz increase the game's framerate limit. | |vblank rate notes = Values above 60Hz increase the game's framerate limit. | ||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
Line 141: | Line 142: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
===Texture Issues - {{issue|7365}}=== | |||
Updating the game to version 01.11 breaks the texture of the characters. | |||
==Special Notes== | |||
===Dynamic Resolution=== | |||
When driving fast enough the game renders at 1024x600. This can be disabled by using the 1280x720 resolution patch. | |||
===60 FPS=== | |||
It is possible to run the game above 30 FPS by setting VBlank above 60Hz in the Advanced tab. However, animations for certain info banners will be sped up proportionally and the calculation of "Speed Points" will be altered, making it exponentially more difficult to complete certain objectives in the game's campaign. A simple solution is to complete the speed point objectives using the default VBlank Frequency. | |||
===Version 01.11 Crash=== | |||
If you get a crash with version 01.11, set the network status as disabled. | |||
{{netplay | |||
|gamever = | |||
|rpcs3 version = N/A | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = No<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Partial<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | |||
[[Category:Custom servers (Netplay)]] | |||
===Netplay IP/Host Switches=== | |||
This title requires a private server to access all Netplay features. Enter the below text in the '''IP/Host Switches''' section: | |||
===Derole=== | |||
<pre>modnation.ps3.playstationcloud.com=45.32.179.33</pre> | |||
*[https://derole.co.uk/modnation/ Derole] & [https://discord.gg/4gUjjfzK6G Discord] | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
modnation_111_us: &modnation_111_us | |||
"ModNation Racers": | |||
NPUA80535: [ 01.11 ] | |||
modnation_111_eu: &modnation_111_eu | |||
"ModNation Racers": | |||
NPEA00291: [ 01.11 ] | |||
modnation_110_eu: &modnation_110_eu | |||
"ModNation Racers": | |||
NPEA00291: [ 01.10 ] | |||
modnation_109_eu: &modnation_109_eu | |||
"ModNation Racers": | |||
NPEA00291: [ 01.09 ] | |||
modnation_beta: &modnation_beta | |||
"ModNation Racers Beta": | |||
NPUA70074: [ 01.00 ] | |||
modnation_closed_beta: &modnation_closed_beta | |||
"ModNation Racers Beta": | |||
BCET70020: [ 01.00 ] | |||
modnation_res_notes: &modnation_res_notes | |||
"Normally when driving fast enough the resolution becomes 1024x600." | |||
modnation_res: &modnation_res | |||
- [ be16, 0x0137e642, 1280 ] | |||
- [ be16, 0x0137e646, 720 ] | |||
modnation_res_beta: &modnation_res_beta | |||
- [ be16, 0x00dc6192, 1280 ] | |||
- [ be16, 0x00dc6196, 720 ] | |||
modnation_fov_notes: &modnation_fov_notes | |||
"Increases FOV to match 16:9. Only for aspect ratios wider than 16:9." | |||
modnation_fov_configurable_values: &modnation_fov_configurable_values | |||
"FOV (Aspect Ratio)": | |||
Type: double_enum | |||
Value: &32_9_value 1.3755 | |||
Allowed Values: | |||
"32:9": *32_9_value | |||
"21:9 (3840x1600)": 1.178 | |||
"21:9 (3440x1440)": 1.1755 | |||
"21:9 (2560x1080)": 1.1725 | |||
modnation_fov: &modnation_fov | |||
- [ be32, 0x00555e04, 0x60000000 ] | |||
- [ be32, 0x00555f30, 0x60000000 ] | |||
- [ be32, 0x00555f7c, 0x60000000 ] | |||
- [ be32, 0x00555ff4, 0x60000000 ] | |||
- [ be32, 0x00556038, 0x60000000 ] | |||
- [ be32, 0x005560a8, 0x60000000 ] | |||
- [ bef32, 0x0137e6fc, "FOV (Aspect Ratio)" ] | |||
modnation_fov_beta: &modnation_fov_beta | |||
- [ bef32, 0x00dc61e8, "FOV (Aspect Ratio)" ] | |||
modnation_ar_notes: &modnation_ar_notes | |||
"Requires \"Hor+ FOV\" patch for wider than 16:9 and \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." | |||
modnation_ar_configurable_values: &modnation_ar_configurable_values | |||
"Aspect Ratio": | |||
Type: double_enum | |||
Value: &32_9_value 3.555555555555556 | |||
Allowed Values: | |||
"32:9": *32_9_value | |||
"21:9 (3840x1600)": 2.4 | |||
"21:9 (3440x1440)": 2.388888888888889 | |||
"21:9 (2560x1080)": 2.37037037037037 | |||
"16:10": 1.6 | |||
"4:3": 1.333333333333333 | |||
"5:4": 1.25 | |||
modnation_ar: &modnation_ar | |||
- [ be32, 0x00555e0c, 0x60000000 ] | |||
- [ be32, 0x00555f9c, 0x60000000 ] | |||
- [ be32, 0x00556050, 0x60000000 ] | |||
- [ be32, 0x005560b8, 0x60000000 ] | |||
- [ bef32, 0x0137e6ec, "Aspect Ratio" ] | |||
modnation_ar_beta: &modnation_ar_beta | |||
- [ bef32, 0x00dc61d8, "Aspect Ratio" ] | |||
PPU-7ebc891bb46b251f2ae7b7bb5c2d958511b0e84c: | |||
"Always 1280x720 Resolution": | |||
Games: *modnation_111_us | |||
Author: "Margen67" | |||
Notes: *modnation_res_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_res ] | |||
"Aspect Ratio": | |||
Games: *modnation_111_us | |||
Author: "Margen67" | |||
Notes: *modnation_ar_notes | |||
Configurable Values: *modnation_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_ar ] | |||
"Hor+ FOV": | |||
Games: *modnation_111_us | |||
Author: "Margen67" | |||
Notes: *modnation_fov_notes | |||
Configurable Values: *modnation_fov_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_fov ] | |||
PPU-52e882d71885483e3893eed97de4f7ed86aae5dd: | |||
"Always 1280x720 Resolution": | |||
Games: *modnation_111_eu | |||
Author: "Margen67" | |||
Notes: *modnation_res_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_res ] | |||
"Aspect Ratio": | |||
Games: *modnation_111_eu | |||
Author: "Margen67" | |||
Notes: *modnation_ar_notes | |||
Configurable Values: *modnation_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_ar ] | |||
"Hor+ FOV": | |||
Games: *modnation_111_eu | |||
Author: "Margen67" | |||
Notes: *modnation_fov_notes | |||
Configurable Values: *modnation_fov_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_fov ] | |||
PPU-8666a1d09c0f973ba0887e9c665431e3497a59b6: | |||
"Always 1280x720 Resolution": | |||
Games: *modnation_110_eu | |||
Author: "Margen67" | |||
Notes: *modnation_res_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_res ] | |||
"Aspect Ratio": | |||
Games: *modnation_110_eu | |||
Author: "Margen67" | |||
Notes: *modnation_ar_notes | |||
Configurable Values: *modnation_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_ar ] | |||
"Hor+ FOV": | |||
Games: *modnation_110_eu | |||
Author: "Margen67" | |||
Notes: *modnation_fov_notes | |||
Configurable Values: *modnation_fov_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_fov ] | |||
PPU-4e133d417a93105b41fa0f3c2030f83a8ea6da59: | |||
"Always 1280x720 Resolution": | |||
Games: *modnation_109_eu | |||
Author: "Margen67" | |||
Notes: *modnation_res_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0135abc2, 1280 ] | |||
- [ be16, 0x0135abc6, 720 ] | |||
"Aspect Ratio": | |||
Games: *modnation_109_eu | |||
Author: "Margen67" | |||
Notes: *modnation_ar_notes | |||
Configurable Values: *modnation_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00555e40, 0x60000000 ] | |||
- [ be32, 0x00555d8c, 0x60000000 ] | |||
- [ be32, 0x00555ea8, 0x60000000 ] | |||
- [ be32, 0x00555bfc, 0x60000000 ] | |||
- [ bef32, 0x0135ac6c, "Aspect Ratio" ] | |||
"Hor+ FOV": | |||
Games: *modnation_109_eu | |||
Author: "Margen67" | |||
Notes: *modnation_fov_notes | |||
Configurable Values: *modnation_fov_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00555d6c, 0x60000000 ] | |||
- [ be32, 0x00555e28, 0x60000000 ] | |||
- [ be32, 0x00555d20, 0x60000000 ] | |||
- [ be32, 0x00555de4, 0x60000000 ] | |||
- [ be32, 0x00555bf4, 0x60000000 ] | |||
- [ be32, 0x00555e98, 0x60000000 ] | |||
- [ bef32, 0x0135ac7c, "FOV (Aspect Ratio)" ] | |||
PPU-44b6c5194c7a5222eb632adde77420fcaf557de3: | |||
"Always 1280x720 Resolution": | |||
Games: *modnation_closed_beta | |||
Author: "Margen67" | |||
Notes: *modnation_res_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_res_beta ] | |||
"Aspect Ratio": | |||
Games: *modnation_closed_beta | |||
Author: "Margen67" | |||
Notes: *modnation_ar_notes | |||
Configurable Values: *modnation_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004807f8, 0x60000000 ] | |||
- [ be32, 0x00480a00, 0x60000000 ] | |||
- [ be32, 0x0048088c, 0x60000000 ] | |||
- [ be32, 0x00480994, 0x60000000 ] | |||
- [ load, *modnation_ar_beta ] | |||
"Hor+ FOV": | |||
Games: *modnation_closed_beta | |||
Author: "Margen67" | |||
Notes: *modnation_fov_notes | |||
Configurable Values: *modnation_fov_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0048081c, 0x60000000 ] | |||
- [ be32, 0x0048087c, 0x60000000 ] | |||
- [ be32, 0x00480984, 0x60000000 ] | |||
- [ be32, 0x004809e8, 0x60000000 ] | |||
- [ load, *modnation_fov_beta ] | |||
"No beta watermark": | |||
Games: *modnation_closed_beta | |||
Author: "Margen67" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0041ddf4, 0x4280 ] | |||
PPU-2f4e1dcfe8172b85278271be5aea9dfcdadb8eff: | |||
"Always 1280x720 Resolution": | |||
Games: *modnation_beta | |||
Author: "Margen67" | |||
Notes: *modnation_res_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *modnation_res_beta ] | |||
"Aspect Ratio": | |||
Games: *modnation_beta | |||
Author: "Margen67" | |||
Notes: *modnation_ar_notes | |||
Configurable Values: *modnation_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0047fc20, 0x60000000 ] | |||
- [ be32, 0x0047fe28, 0x60000000 ] | |||
- [ be32, 0x0047fcb4, 0x60000000 ] | |||
- [ be32, 0x0047fdbc, 0x60000000 ] | |||
- [ load, *modnation_ar_beta ] | |||
"Hor+ FOV": | |||
Games: *modnation_beta | |||
Author: "Margen67" | |||
Notes: *modnation_fov_notes | |||
Configurable Values: *modnation_fov_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0047fc44, 0x60000000 ] | |||
- [ be32, 0x0047fdac, 0x60000000 ] | |||
- [ be32, 0x0047fca4, 0x60000000 ] | |||
- [ be32, 0x0047fe10, 0x60000000 ] | |||
- [ load, *modnation_fov_beta ] | |||
"No beta watermark": | |||
Games: *modnation_beta | |||
Author: "Margen67" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x0041d3bc, 0x4280 ] | |||
}} |
Latest revision as of 20:41, 9 March 2024
ModNation Racers | |
---|---|
Developer(s) | United Front Games |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | EU May 19, 2010 NA May 25, 2010 |
Release type | PlayStation exclusive |
Genre(s) | Kart racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98167 (IRD), BCES00701 (IRD), BCES00764 (IRD), BCJS30041 (IRD), NPUA80535, NPEA00291, BCAS20105 (IRD) Demo NPEA90062, NPUA70096, NPJA90132 Beta NPUA70074, BCET70020 |
Internal resolution | 1024x600 - 1280x720 (Dynamic) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
ModNation Racers is a 2010 go-kart racing video game in which user generated content is a central aspect of the game, such that it uses the same "Play, Create, Share" adage as LittleBigPlanet to convey its basis in online user-generated content sharing and level creation tools. Players are able to accelerate and drift, successful drifts allow players to fill their boost meter. The meter resembles a multi-tiered thermometer which allows players to the choice of activating a turbo boost to increase the kart's speed, a shield to protect their kart from incoming attacks or sideswiping other racers. Players are able to collect weapons as they race which can be upgraded to up to three levels of power, weapons include sonic attacks, missiles and lightning strikes. For example, a first level sonic attack emits a series of rings around the player knocking nearby opponents off the track while a third level sonic attack sends the rings forward, knocking all racers ahead of the player off of the track. In addition to the emphasis on user-generated content, the game includes a full-fledged single-player mode featuring a story by professional Hollywood writers.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Write color buffers | On | Needed to fix game-breaking walls of broken geometry in the races. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | Values above 60Hz increase the game's framerate limit. |
Known Issues
Texture Issues - Issue 7365
Updating the game to version 01.11 breaks the texture of the characters.
Special Notes
Dynamic Resolution
When driving fast enough the game renders at 1024x600. This can be disabled by using the 1280x720 resolution patch.
60 FPS
It is possible to run the game above 30 FPS by setting VBlank above 60Hz in the Advanced tab. However, animations for certain info banners will be sped up proportionally and the calculation of "Speed Points" will be altered, making it exponentially more difficult to complete certain objectives in the game's campaign. A simple solution is to complete the speed point objectives using the default VBlank Frequency.
Version 01.11 Crash
If you get a crash with version 01.11, set the network status as disabled.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | Yes | No | No | Partial | Available |
Netplay IP/Host Switches
This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:
Derole
modnation.ps3.playstationcloud.com=45.32.179.33
Patches
Anchors: modnation_111_us: &modnation_111_us "ModNation Racers": NPUA80535: [ 01.11 ] modnation_111_eu: &modnation_111_eu "ModNation Racers": NPEA00291: [ 01.11 ] modnation_110_eu: &modnation_110_eu "ModNation Racers": NPEA00291: [ 01.10 ] modnation_109_eu: &modnation_109_eu "ModNation Racers": NPEA00291: [ 01.09 ] modnation_beta: &modnation_beta "ModNation Racers Beta": NPUA70074: [ 01.00 ] modnation_closed_beta: &modnation_closed_beta "ModNation Racers Beta": BCET70020: [ 01.00 ] modnation_res_notes: &modnation_res_notes "Normally when driving fast enough the resolution becomes 1024x600." modnation_res: &modnation_res - [ be16, 0x0137e642, 1280 ] - [ be16, 0x0137e646, 720 ] modnation_res_beta: &modnation_res_beta - [ be16, 0x00dc6192, 1280 ] - [ be16, 0x00dc6196, 720 ] modnation_fov_notes: &modnation_fov_notes "Increases FOV to match 16:9. Only for aspect ratios wider than 16:9." modnation_fov_configurable_values: &modnation_fov_configurable_values "FOV (Aspect Ratio)": Type: double_enum Value: &32_9_value 1.3755 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 1.178 "21:9 (3440x1440)": 1.1755 "21:9 (2560x1080)": 1.1725 modnation_fov: &modnation_fov - [ be32, 0x00555e04, 0x60000000 ] - [ be32, 0x00555f30, 0x60000000 ] - [ be32, 0x00555f7c, 0x60000000 ] - [ be32, 0x00555ff4, 0x60000000 ] - [ be32, 0x00556038, 0x60000000 ] - [ be32, 0x005560a8, 0x60000000 ] - [ bef32, 0x0137e6fc, "FOV (Aspect Ratio)" ] modnation_fov_beta: &modnation_fov_beta - [ bef32, 0x00dc61e8, "FOV (Aspect Ratio)" ] modnation_ar_notes: &modnation_ar_notes "Requires \"Hor+ FOV\" patch for wider than 16:9 and \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." modnation_ar_configurable_values: &modnation_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 modnation_ar: &modnation_ar - [ be32, 0x00555e0c, 0x60000000 ] - [ be32, 0x00555f9c, 0x60000000 ] - [ be32, 0x00556050, 0x60000000 ] - [ be32, 0x005560b8, 0x60000000 ] - [ bef32, 0x0137e6ec, "Aspect Ratio" ] modnation_ar_beta: &modnation_ar_beta - [ bef32, 0x00dc61d8, "Aspect Ratio" ] PPU-7ebc891bb46b251f2ae7b7bb5c2d958511b0e84c: "Always 1280x720 Resolution": Games: *modnation_111_us Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res ] "Aspect Ratio": Games: *modnation_111_us Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_ar ] "Hor+ FOV": Games: *modnation_111_us Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_fov ] PPU-52e882d71885483e3893eed97de4f7ed86aae5dd: "Always 1280x720 Resolution": Games: *modnation_111_eu Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res ] "Aspect Ratio": Games: *modnation_111_eu Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_ar ] "Hor+ FOV": Games: *modnation_111_eu Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_fov ] PPU-8666a1d09c0f973ba0887e9c665431e3497a59b6: "Always 1280x720 Resolution": Games: *modnation_110_eu Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res ] "Aspect Ratio": Games: *modnation_110_eu Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_ar ] "Hor+ FOV": Games: *modnation_110_eu Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ load, *modnation_fov ] PPU-4e133d417a93105b41fa0f3c2030f83a8ea6da59: "Always 1280x720 Resolution": Games: *modnation_109_eu Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ be16, 0x0135abc2, 1280 ] - [ be16, 0x0135abc6, 720 ] "Aspect Ratio": Games: *modnation_109_eu Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x00555e40, 0x60000000 ] - [ be32, 0x00555d8c, 0x60000000 ] - [ be32, 0x00555ea8, 0x60000000 ] - [ be32, 0x00555bfc, 0x60000000 ] - [ bef32, 0x0135ac6c, "Aspect Ratio" ] "Hor+ FOV": Games: *modnation_109_eu Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x00555d6c, 0x60000000 ] - [ be32, 0x00555e28, 0x60000000 ] - [ be32, 0x00555d20, 0x60000000 ] - [ be32, 0x00555de4, 0x60000000 ] - [ be32, 0x00555bf4, 0x60000000 ] - [ be32, 0x00555e98, 0x60000000 ] - [ bef32, 0x0135ac7c, "FOV (Aspect Ratio)" ] PPU-44b6c5194c7a5222eb632adde77420fcaf557de3: "Always 1280x720 Resolution": Games: *modnation_closed_beta Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res_beta ] "Aspect Ratio": Games: *modnation_closed_beta Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x004807f8, 0x60000000 ] - [ be32, 0x00480a00, 0x60000000 ] - [ be32, 0x0048088c, 0x60000000 ] - [ be32, 0x00480994, 0x60000000 ] - [ load, *modnation_ar_beta ] "Hor+ FOV": Games: *modnation_closed_beta Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x0048081c, 0x60000000 ] - [ be32, 0x0048087c, 0x60000000 ] - [ be32, 0x00480984, 0x60000000 ] - [ be32, 0x004809e8, 0x60000000 ] - [ load, *modnation_fov_beta ] "No beta watermark": Games: *modnation_closed_beta Author: "Margen67" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0041ddf4, 0x4280 ] PPU-2f4e1dcfe8172b85278271be5aea9dfcdadb8eff: "Always 1280x720 Resolution": Games: *modnation_beta Author: "Margen67" Notes: *modnation_res_notes Patch Version: 1.0 Patch: - [ load, *modnation_res_beta ] "Aspect Ratio": Games: *modnation_beta Author: "Margen67" Notes: *modnation_ar_notes Configurable Values: *modnation_ar_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x0047fc20, 0x60000000 ] - [ be32, 0x0047fe28, 0x60000000 ] - [ be32, 0x0047fcb4, 0x60000000 ] - [ be32, 0x0047fdbc, 0x60000000 ] - [ load, *modnation_ar_beta ] "Hor+ FOV": Games: *modnation_beta Author: "Margen67" Notes: *modnation_fov_notes Configurable Values: *modnation_fov_configurable_values Patch Version: 1.0 Patch: - [ be32, 0x0047fc44, 0x60000000 ] - [ be32, 0x0047fdac, 0x60000000 ] - [ be32, 0x0047fca4, 0x60000000 ] - [ be32, 0x0047fe10, 0x60000000 ] - [ load, *modnation_fov_beta ] "No beta watermark": Games: *modnation_beta Author: "Margen67" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0041d3bc, 0x4280 ]