NASCAR 08: Difference between revisions

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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
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|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Lighting issue===
*{{issue|14079}}: In-race lighting behavior is different compared to hardware


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Latest revision as of 17:45, 3 March 2024

NASCAR 08
Developer(s) EA Tiburon
Publisher(s) EA Sports
Series NASCAR
Release date(s) NA July 23, 2007
EU July 26, 2007
AU November 15, 2007
Release type Console exclusive
Genre(s) Racing
GameID(s) BLUS30040 (IRD), BLES00097 (IRD)
Demo
NPUB90036
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Lighting issue

  • Issue 14079: In-race lighting behavior is different compared to hardware

Special Notes