mNo edit summary |
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
||
Line 58: | Line 58: | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 140: | Line 142: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Latest revision as of 17:42, 3 March 2024
Minecraft Story Mode | |
---|---|
Developer(s) | Telltale Games |
Publisher(s) | Telltale Games |
Release date(s) | Episode 1 October 13, 2015 Episode 2 October 27, 2015 Episode 3 November 24, 2015 Episode 4 December 22, 2015 Episode 5 March 29, 2016 Episode 6 June 7, 2016 Episode 7 July 26, 2016 Episode 8 September 13, 2016 The Complete Adventure NA October 25, 2016 EU October 28, 2016 |
Release type | Multi-platform |
Genre(s) | Graphic Adventure, Point-and-click |
Mode(s) | Single-player |
GameID(s) | BLES02214 (IRD), NPEB02294, NPUB31725, BLUS31579 (IRD) The Complete Adventure BLES02246 (IRD), BLUS31606 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016. A second season consisting of five episodes was released in 2017.
The game follows the same episodic format as other Telltale Games titles, such as The Walking Dead, The Wolf Among Us, Tales from the Borderlands, and Game of Thrones. The story revolves around a player-created character named Jesse, originally an everyman, who later becomes a hero together with their friends. During the first four episodes, Jesse and their friends attempt to reassemble an old group of heroes known as the Order of the Stone to save the Overworld from the destructive Wither Storm. The rest of the first season follows Jesse and their friends, now the new Order of the Stone, on a new adventure after discovering a powerful artifact. In the second season, Jesse faces the powerful Admin
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.