Disgaea 4: A Promise Unforgotten: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Disgaea4APU.jpg}}|300px]]
|developer = Nippon Ichi Software
|developer = Nippon Ichi Software
|publisher = {{vgregion|JP=Nippon Ichi Software|NA/EU/AU|NIS America}}
|publisher = Nippon Ichi Software
|series    = Disgaea
|series    = Disgaea
|date      = {{vgregion|JP=February 24, 2011|NA=September 6, 2011|EU=November 4, 2011|AU=November 24, 2011}}
|date      = {{vgregion|JP=February 24, 2011|NA=September 6, 2011|EU=November 4, 2011|AU=November 24, 2011}}
Line 7: Line 8:
|genre    = Tactical role-playing
|genre    = Tactical role-playing
|modes    = Single-player
|modes    = Single-player
|gameid    = {{gameid|id=BLES01225, BLUS30727|ird=Yes}}{{gameid|id=BCAS20185|ird=No}}
|gameid    = {{gameid|id=BLES01225, BLUS30727, BLJS10095|oid=BCKS10178, NPJB00364|ird=Yes}}, {{gameid|id=BCAS20185|ird=No}}
}}
}}


'''''Disgaea 4: A Promise Unforgotten''''' is the fourth in the Disgaea series by Nippon Ichi Software. The game tells the story of Valvatorez, a former tyrant leading a party to rebel against the president of the Netherworld.
'''''Disgaea 4: A Promise Unforgotten''''' is the fourth instalment in the [[:Category:Disgaea (Series)|Disgaea series]]. The game tells the story of Valvatorez, a former tyrant leading a party to rebel against the president of the Netherworld.


Combat is carried out in a turn-based strategy fashion. Allies can be deployed into combat, each with their own special skills and "Evilities", additional abilities that are applied to every character. Enemies and allies may be picked up and thrown, just like previous Disgaea games. However, Disgaea 4 adds a new feature to its grabbing system, allowing any friendly character on the field to pick up another adjacent friendly character, and continuously pick up allies, in a tower fashion. When in the tower formation, the movement range of the stacked characters increase. The bottom character of the tower can also throw the tower ahead of him/her to further increase movement distance. Special abilities may be activated while in tower formation, such as specific team attacks and the ability to obtain items normally unreachable due to a wall.
Combat is carried out in a turn-based strategy fashion. Allies can be deployed into combat, each with their own special skills and "Evilities", additional abilities that are applied to every character. Enemies and allies may be picked up and thrown, just like previous Disgaea games. However, Disgaea 4 adds a new feature to its grabbing system, allowing any friendly character on the field to pick up another adjacent friendly character, and continuously pick up allies, in a tower fashion. When in the tower formation, the movement range of the stacked characters increase. The bottom character of the tower can also throw the tower ahead of him/her to further increase movement distance. Special abilities may be activated while in tower formation, such as specific team attacks and the ability to obtain items normally unreachable due to a wall.


The game takes place in a Netherworld, common in Disgaea titles, and similar to Disgaea 3: Absence of Justice, focuses itself on a specific theme. Nippon Ichi, apparently feeling that it had exhausted all the game systems a school setting can provide, made the story one of a more political nature. While aspects of Netherworld politics existed in previous games, it is the central focus of the story and the gameplay in Disgaea 4.
The game takes place in a Netherworld, common in Disgaea titles, and similar to [[Disgaea 3: Absence of Justice]], focuses itself on a specific theme. Nippon Ichi, apparently feeling that it had exhausted all the game systems a school setting can provide, made the story one of a more political nature. While aspects of Netherworld politics existed in previous games, it is the central focus of the story and the gameplay in Disgaea 4.


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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
 
There are no reported issues with this title.
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Latest revision as of 16:17, 3 March 2024

Disgaea 4: A Promise Unforgotten
Disgaea4APU.jpg
Developer(s) Nippon Ichi Software
Publisher(s) Nippon Ichi Software
Series Disgaea
Release date(s) JP February 24, 2011
NA September 6, 2011
EU November 4, 2011
AU November 24, 2011
Release type PlayStation exclusive
Genre(s) Tactical role-playing
Mode(s) Single-player
GameID(s) BLES01225 (IRD), BLUS30727 (IRD), BLJS10095 (IRD), BCKS10178 (IRD), NPJB00364, BCAS20185
Quick links Check Compatibility
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Disgaea 4: A Promise Unforgotten is the fourth instalment in the Disgaea series. The game tells the story of Valvatorez, a former tyrant leading a party to rebel against the president of the Netherworld.

Combat is carried out in a turn-based strategy fashion. Allies can be deployed into combat, each with their own special skills and "Evilities", additional abilities that are applied to every character. Enemies and allies may be picked up and thrown, just like previous Disgaea games. However, Disgaea 4 adds a new feature to its grabbing system, allowing any friendly character on the field to pick up another adjacent friendly character, and continuously pick up allies, in a tower fashion. When in the tower formation, the movement range of the stacked characters increase. The bottom character of the tower can also throw the tower ahead of him/her to further increase movement distance. Special abilities may be activated while in tower formation, such as specific team attacks and the ability to obtain items normally unreachable due to a wall.

The game takes place in a Netherworld, common in Disgaea titles, and similar to Disgaea 3: Absence of Justice, focuses itself on a specific theme. Nippon Ichi, apparently feeling that it had exhausted all the game systems a school setting can provide, made the story one of a more political nature. While aspects of Netherworld politics existed in previous games, it is the central focus of the story and the gameplay in Disgaea 4.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.