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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
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|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
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|handle rsx memory tiling = <!-- On, Off --> | |||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
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|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
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Latest revision as of 16:12, 3 March 2024
Disney Epic Mickey 2: The Power of Two | |
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Developer(s) | Blitz Games Studios |
Publisher(s) | Disney Interactive Studios |
Release date(s) | NA November 18, 2012 EU November 23, 2012 AU November 22, 2012 |
Release type | Multi-platform |
Genre(s) | Platform |
GameID(s) | BLES01627 (IRD), BLUS30962 (IRD), NPUB30857, BLES01628 (IRD) Demo NPEB90433 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.