Disgaea 3: Absence of Justice: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
Line 56: Line 56:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 138: Line 140:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  

Latest revision as of 16:08, 3 March 2024

Disgaea 3: Absence of Justice
Developer(s) Nippon Ichi Software
Publisher(s) Nippon Ichi Software
Series Disgaea
Release date(s) JP January 31, 2008
NA August 26, 2008
EU February 20, 2009
AU March 5, 2009
Release type PlayStation exclusive
Genre(s) Tactical role-playing
Mode(s) Single-player
GameID(s) BLES00452 (IRD), BLUS30181 (IRD), BLJS10011 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Disgaea 3: Absence of Justice is the third video game in the Disgaea series by Nippon Ichi. Most of the game involves battles on isometric maps upon which the player controls a group of characters. Maps often feature "geo blocks" with statistical effects on the battlefield, that, unlike in previous games, can be stacked or stood upon. Many objects in the environment, including these blocks, and characters themselves, can be lifted, thrown, or destroyed. Certain classes can create boxes or barrels to create stepping stones. Characters can form stacks, allowing them to reach higher areas or perform "tower attacks". When throwing a character to a monster-type ally, they will bounce an extra distance based on the monster's direction and throwing stat.

The game takes place in a Netherworld school called the Evil Academy. In this demon school, a good student is one who engages in evil activities such as truancy, never showing up to class, and getting in fights with others. The student who participates the most in these kind of activities is known as the Honor Student, while demons who are admirable by human standards are known as delinquents.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.