(added missing game info) |
No edit summary |
||
(16 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:TheDarkness.jpg}}|300px]] | |||
|developer = Starbreeze Studios | |developer = Starbreeze Studios | ||
|publisher = 2K Games | |publisher = 2K Games | ||
|series = The Darkness | |series = The Darkness | ||
|date = {{vgregion|PAL=June 20, 2007}}{{vgregion|NA=June 25, 2007}} | |date = {{vgregion|PAL=June 20, 2007}}{{vgregion|NA=June 25, 2007}} | ||
|release = Console exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00058, BLUS30035 | |gameid = {{gameid|id=BLES00058, BLUS30035, BLJS10023|oid=BLES00059|ird=Yes}}<br>'''''Demo<br>'''''{{gameid|id=NPEB90006, NPUB90032|ird=NA}} | ||
|wikipedia = https://en.wikipedia.org/wiki/The_Darkness_(video_game) | |wikipedia = https://en.wikipedia.org/wiki/The_Darkness_(video_game) | ||
}} | }} | ||
Line 16: | Line 17: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 24: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 41: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = 100<!-- Value between 50% to 800% --> | |resolution scale = 100<!-- Value between 50% to 800% --> | ||
|resolution scale notes = Changing makes the graphics green. While WCB+CPU Blit+300% scaling can "work" it looks worse than 100% | |resolution scale notes = Changing makes the graphics green. While WCB+CPU Blit+300% scaling can "work" it looks worse than 100%. | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
Line 57: | Line 60: | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = On<!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = Reduce crashes | ||
|vsync = <!-- On, Off --> | |vsync = <!-- On, Off --> | ||
|vsync notes = | |vsync notes = | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
Line 72: | Line 71: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 101: | Line 100: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 137: | Line 141: | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = 120<!-- Value between 1 to 500 --> | |vblank rate = 120<!-- Value between 1 to 500 --> | ||
|vblank rate notes = Allows for | |vblank rate notes = Allows for 60 FPS with no known issues. | ||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 145: | Line 149: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
Leave anisotropic filtering at default (auto) setting. Using anything besides the default setting will introduce visual issues. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
Upscaling does not work in this game, you can do what's mentioned in the config section above to upscale but it won't look better than running the game at default resolution with no upscaling. | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
Line 168: | Line 177: | ||
|content = | |content = | ||
PPU-7a8b0571c168093a30c04ad706040370a17c21b0: | PPU-7a8b0571c168093a30c04ad706040370a17c21b0: | ||
Extended FOV: | "Extended FOV": | ||
Games: | Games: | ||
"The Darkness Demo": | "The Darkness Demo": | ||
NPEB90006: [ 01.00 ] | NPEB90006: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, | - [ bef32, 0x010aeb44, 1.25 ] | ||
PPU-eb133a3b9430baa45d39e9e00ba8cf9cea89154c: | PPU-eb133a3b9430baa45d39e9e00ba8cf9cea89154c: | ||
Extended FOV: | "Extended FOV": | ||
Games: | Games: | ||
"The Darkness": | "The Darkness": | ||
BLES00058: [ 01.03 ] | BLES00058: [ 01.03 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, | - [ bef32, 0x010aeaec, 1.25 ] | ||
PPU-9ef94f24f84f5923f9c88557e33c2ffab380fb7b: | PPU-9ef94f24f84f5923f9c88557e33c2ffab380fb7b: | ||
Extended FOV: | "Extended FOV": | ||
Games: | Games: | ||
"The Darkness": | "The Darkness": | ||
BLUS30035: [ 01.03 ] | BLUS30035: [ 01.03 ] | ||
Author: illusion, Aphelion | Author: "illusion, Aphelion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, | - [ bef32, 0x010aeaa4, 1.25 ] | ||
}} | }} |
Latest revision as of 19:42, 23 January 2024
The Darkness | |
---|---|
Developer(s) | Starbreeze Studios |
Publisher(s) | 2K Games |
Series | The Darkness |
Release date(s) | PAL June 20, 2007 NA June 25, 2007 |
Release type | Console exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00058 (IRD), BLUS30035 (IRD), BLJS10023 (IRD), BLES00059 (IRD) Demo NPEB90006, NPUB90032 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale | 100 | Changing makes the graphics green. While WCB+CPU Blit+300% scaling can "work" it looks worse than 100%. |
Strict rendering mode | On | Reduce crashes |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | Allows for 60 FPS with no known issues. |
Known Issues
Leave anisotropic filtering at default (auto) setting. Using anything besides the default setting will introduce visual issues.
Special Notes
Upscaling does not work in this game, you can do what's mentioned in the config section above to upscale but it won't look better than running the game at default resolution with no upscaling.
Patches
PPU-7a8b0571c168093a30c04ad706040370a17c21b0: "Extended FOV": Games: "The Darkness Demo": NPEB90006: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x010aeb44, 1.25 ] PPU-eb133a3b9430baa45d39e9e00ba8cf9cea89154c: "Extended FOV": Games: "The Darkness": BLES00058: [ 01.03 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x010aeaec, 1.25 ] PPU-9ef94f24f84f5923f9c88557e33c2ffab380fb7b: "Extended FOV": Games: "The Darkness": BLUS30035: [ 01.03 ] Author: "illusion, Aphelion" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x010aeaa4, 1.25 ]