HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
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|image = [[File:{{#setmainimage:Up.jpg}}|300px]] | |image = [[File:{{#setmainimage:Up.jpg}}|300px]] | ||
|developer = Heavy Iron Studios | |developer = Heavy Iron Studios | ||
|publisher = THQ | |publisher = THQ | ||
|date = {{vgregion|NA=May 26, 2009|AU=August 27, 2009}}{{vgregion|EU=October 2, 2009}} | |||
|date = {{vgregion|NA=May 26, 2009|AU=August 27, 2009|EU=October 2, 2009}} | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|release = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|modes = Single-player, | |modes = Single-player, Co-op<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00543|ird=No}}, {{gameid|oid=BLES00541, BLES00542, | |gameid = {{gameid|id=BLES00543|ird=No}}, {{gameid|id=BLES00544, BLES00552|oid=BLES00541, BLES00542, BLES00550, BLUS30305|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90150, NPUB90247|ird=NA}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Up_(video_game) | |wikipedia = https://en.wikipedia.org/wiki/Up_(video_game) | ||
|internal resolution = 1280x720 | |||
| | |||
}} | }} | ||
'''''Up''''' is an action-adventure video game developed by Heavy Iron Studios and published by THQ. It is based on the Pixar film of the same name. | |||
The story centers on an elderly widower named Carl Fredricksen and an earnest young Wilderness Explorer named Russell who fly to South America in a house suspended by helium balloons. | |||
The PlayStation 3, Wii and Xbox 360 versions of the game follow the film's plot more tightly, spanning eleven levels, with some liberties taken. The Microsoft Windows, Mac OS X. PlayStation 2 and PlayStation Portable versions of the game are a much looser adaptation, in which Carl and Russell take longer detours through the jungle to attempt to reach the end of Paradise Falls. Consequently, those versions are over 20 levels long. | |||
==Configuration== | ==Configuration== | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. --> | <!-- Mention any additional notes if necessary. --> |
Latest revision as of 18:48, 28 December 2023
Up | |
---|---|
Developer(s) | Heavy Iron Studios |
Publisher(s) | THQ |
Release date(s) | NA May 26, 2009 AU August 27, 2009 EU October 2, 2009 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player, Co-op |
GameID(s) | BLES00543, BLES00544 (IRD), BLES00552 (IRD), BLES00541 (IRD), BLES00542 (IRD), BLES00550 (IRD), BLUS30305 (IRD) Demo NPEB90150, NPUB90247 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Up is an action-adventure video game developed by Heavy Iron Studios and published by THQ. It is based on the Pixar film of the same name.
The story centers on an elderly widower named Carl Fredricksen and an earnest young Wilderness Explorer named Russell who fly to South America in a house suspended by helium balloons.
The PlayStation 3, Wii and Xbox 360 versions of the game follow the film's plot more tightly, spanning eleven levels, with some liberties taken. The Microsoft Windows, Mac OS X. PlayStation 2 and PlayStation Portable versions of the game are a much looser adaptation, in which Carl and Russell take longer detours through the jungle to attempt to reach the end of Paradise Falls. Consequently, those versions are over 20 levels long.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.