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==Known Issues== | ==Known Issues== | ||
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The game is playable but will crash/freeze randomly, often when a player or an enemy throws a grenade and the explosion effect from a grenade is displayed. Since it is not possible to prevent enemies from throwing grenades the game is not playable. Sometimes grenades will not trigger a crash but crashes i did see were when grenades were on screen. | |||
The game does not handle increasing resolution well either and will slow down/freeze if resolution is increased. | |||
==Special Notes== | ==Special Notes== |
Revision as of 05:09, 1 December 2023
Resident Evil: Operation Raccoon City | |
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Developer(s) | Slant Six Games, Capcom |
Publisher(s) | Capcom |
Series | Resident Evil |
Release date(s) | JP April 26, 2012 NA March 20, 2012 EU March 23, 2012 AU March 22, 2012 |
Release type | Multi-platform |
Genre(s) | Third-person shooter |
GameID(s) | BLES01288 (IRD), BLJM60342 (IRD), BLUS30750 (IRD), NPEB00985, NPUB30767, BLES01417 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
The game is playable but will crash/freeze randomly, often when a player or an enemy throws a grenade and the explosion effect from a grenade is displayed. Since it is not possible to prevent enemies from throwing grenades the game is not playable. Sometimes grenades will not trigger a crash but crashes i did see were when grenades were on screen. The game does not handle increasing resolution well either and will slow down/freeze if resolution is increased.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
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1.03 | Yes | Yes | Yes | Untested | Campaign Co-op works, versus modes are untested. |