The Elder Scrolls IV: Oblivion: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
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|image    = [[File:{{#setmainimage:TES4.jpg}}|300px]]
|image    = [[File:{{#setmainimage:TES4.jpg}}|300px]]
|developer = Bethesda Game Studios
|developer = Bethesda Game Studios
|publisher = Bethesda Softworks
|publisher = {{vgregion|NA=Bethesda Softworks|AU/EU|Ubisoft|JP=Spike Chunsoft}}
|series    = The Elder Scrolls
|series    = The Elder Scrolls
|date      = {{vgregion|NA=March 20, 2007}}{{vgregion|EU=April 27, 2007}}
|date      = {{vgregion|NA=March 20, 2007|AU=April 26, 2007}}{{vgregion|EU=April 27, 2007}}{{vgregion|JP=September 27, 2007}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Role-playing
|genre    = Action, Role-playing
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =  
|highly recommended patch notes        =  
|recommended patch                    = <!-- Mention patch names -->
|recommended patch                    = Unlock FPS<!-- Mention patch names -->
|recommended patch notes              =  
|recommended patch notes              = Since Oblivion doesn't use SPUs at all, you can easily achieve high framerate.
}}
}}


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     Patch:
     Patch:
       - [ be32, 0x00aefd8c, 0x60000000 ]
       - [ be32, 0x00aefd8c, 0x60000000 ]
PPU-61b3d0e33bdc2bc3ca420a68638460cdf18c9dd5:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion":
        BLES00048: [ 01.01 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00aacdc0, 0x60000000 ]
}}
}}

Latest revision as of 11:13, 31 August 2023

The Elder Scrolls IV: Oblivion
TES4.jpg
Developer(s) Bethesda Game Studios
Publisher(s) JP Spike Chunsoft
NA Bethesda Softworks
AU/EU Ubisoft
Series The Elder Scrolls
Release date(s) NA March 20, 2007
AU April 26, 2007
EU April 27, 2007
JP September 27, 2007
Release type Multi-platform
Genre(s) Action, Role-playing
Mode(s) Single-player
GameID(s) BLES00048 (IRD), BLUS30007 (IRD), BLJM60032 (IRD)
Game of the Year Edition
BLES00163 (IRD), BLUS30087 (IRD), BLJS10034 (IRD)
Shivering Isles
BLUS30106 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The Elder Scrolls IV: Oblivion is the fourth installment in The Elder Scrolls action fantasy series, following The Elder Scrolls III: Morrowind and preceding The Elder Scrolls V: Skyrim.

Taking place within the fictional province of Cyrodiil, Oblivion's main story revolves around the player character's efforts to thwart a fanatical cult known as the Mythic Dawn that plans to open portal gates to a demonic realm known as Oblivion. The game continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time and to ignore or postpone the main storyline indefinitely. A perpetual objective for players is to improve their character's skills, which are numerical representations of certain abilities. Early in the game, seven skills are selected by the player as major skills for their character, with those remaining termed as minor skills.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 135 x 135 Fixes broken water texture when upscaling.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Unlock FPS Since Oblivion doesn't use SPUs at all, you can easily achieve high framerate.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  oblivion_fps_notes: &oblivion_fps_notes
    "Completely unlocks FPS and doesn't require any special settings. Use Framelimit or VSync option to cap the framerate."

PPU-dd7337070bf5a57a46f74c243995009319e2748b: # OBLIVION [BLUS30087] GOTY
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion GOTY":
        BLUS30087: [ 01.00 ]
        BLES00163: [ 01.00 ]
    Author: "Whatcookie"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00aaed04, 0x60000000 ]
      - [ be32, 0x00aaec4c, 0x60000000 ]
      - [ be32, 0x00682100, 0x60000000 ]

PPU-ceb470d5ff22280afed8e29ff86f8cd0633f4cea:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion GOTY":
        BLJS10034: [ 01.01 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a3cd18, 0x60000000 ]

PPU-a628317e186995b96cb7ff072bdd516831be59cd:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion GOTY":
        BLJS10034: [ 02.00 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a3b488, 0x60000000 ]

PPU-439101d29241fc675adf90b9b997373fd404d179:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion":
        BLUS30007: [ 01.00 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00aac734, 0x60000000 ]

PPU-613a96da9623ccbcf57eabb9495af3af2e46cb8c:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion":
        BLUS30106: [ 01.00 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00aafa94, 0x60000000 ]

PPU-f574a7d5dc1a6d8665b4a8f5278c17791af46f70:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion":
        BLJM60032: [ 01.03 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00aefd8c, 0x60000000 ]

PPU-61b3d0e33bdc2bc3ca420a68638460cdf18c9dd5:
  "Unlock FPS":
    Games:
      "The Elder Scrolls IV: Oblivion":
        BLES00048: [ 01.01 ]
    Author: "FlexBy"
    Notes: *oblivion_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00aacdc0, 0x60000000 ]