UFC Undisputed 3: Difference between revisions

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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
This game is known to be very unstable.  
This game is known to be very unstable.
 
===Blood graphics missing===
*{{issue|14163}}: Blood effects only appear during replays and not during gameplay itself


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Latest revision as of 16:38, 28 August 2023

UFC Undisputed 3
Developer(s) Yuke's
Publisher(s) THQ
Series UFC Undisputed
Release date(s) JP March 1, 2012
AU February 16, 2012
NA/EU February 14, 2012
Release type Console exclusive
Genre(s) Sports
GameID(s) BLES01231 (IRD), BLUS30738 (IRD)
Alpha Test
NPUB90711
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes visual issues while in-game.

Advanced configuration

Setting Option Notes
Read color buffers On Fixes visual issues while in-game.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Fixes visual issues while in-game.

Known Issues

This game is known to be very unstable.

Blood graphics missing

  • Issue 14163: Blood effects only appear during replays and not during gameplay itself

Special Notes