Shadows of the Damned: Difference between revisions

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m (Text replacement - "===Patches=== <pre id="patch" class="version-1_2 mw-collapsible mw-collapsed"> " to "{{patch |version = 1.2 |content = ")
m (Text replacement - "|anti-aliasing notes = ↵|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->↵" to "|anti-aliasing notes = |zcull accuracy = <!-- Precise, Approximate, Relaxed --> |zcull accuracy notes = |shader quality = <!-- High, Low, Auto --> |shader quality notes = |3d rendering m...)
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|developer = Grasshopper Manufacture
|publisher = {{vgregion|}}
|publisher = Electronic Arts{{vgregion|}}
|series    = <!-- delete if not applicable -->
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|}}
|date      = {{vgregion|NA=June 21, 2011|AU=June 23, 2011|EU=June 24, 2011|JP=September 22, 2011}}
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    =  
|genre    = Action
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BLES01276, BLUS30653|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
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==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale notes                =  
|resolution scale notes                =  
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = 512 x 512<!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      = Fixes artifacts when using Resolution scaling above 100%.
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio format notes                    =
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =  
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
|downmix to stereo notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|relaxed zcull sync                    = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|relaxed zcull sync notes             =  
|disable vertex cache notes           =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{patch
{{patch
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =  
Anchors:
  ShadowsoftheDamned_FPS_notes: &ShadowsoftheDamned_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31 FPS."
  ShadowsoftheDamned_FPS: &ShadowsoftheDamned_FPS
    - [ be32, 0x009e0ce4, 0x60000000 ] # nop
    - [ be32, 0x009e0d64, 0x60000000 ] # nop
  ShadowsoftheDamned_DOF_notes: &ShadowsoftheDamned_DOF_notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
  ShadowsoftheDamned_DOF: &ShadowsoftheDamned_DOF
    - [ be32, 0x00126960, 0x38a00000 ] # li r5 0
    - [ be32, 0x00325488, 0x38a00000 ] # li r5 0
    - [ be32, 0x003e3050, 0x38a00000 ] # li r5 0
  ShadowsoftheDamned_Grain: &ShadowsoftheDamned_Grain
    - [ be16, 0x003e3398, 0x4800 ] # b 0x3e3410
  ShadowsoftheDamned_Blur: &ShadowsoftheDamned_Blur
    - [ be32, 0x003e3998, 0x38600000 ] # li r3 0
PPU-888f4088d305a6add6f83728bdf917c8245fb72c:
PPU-888f4088d305a6add6f83728bdf917c8245fb72c:
   Unlock FPS:
   "Unlock FPS":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "Whatcookie"
    Notes: *ShadowsoftheDamned_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_FPS ]
  "Disable Image Grain":
     Games:
     Games:
       "Shadows of the Damned":
       "Shadows of the Damned":
         BLUS30653: [ All ]
         BLUS30653: [ All ]
     Author: Whatcookie
     Author: "boma"
     Notes: Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31FPS.
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x009e0ce4, 0x60000000 ]
       - [ load, *ShadowsoftheDamned_Grain ]
       - [ be32, 0x009e0d64, 0x60000000 ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes: *ShadowsoftheDamned_DOF_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_DOF ]
  "Disable Motion Blur":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
       - [ load, *ShadowsoftheDamned_Blur ]


PPU-57b3bd94bab3f0db81625c843cdd9bc04d77cd4a:
PPU-57b3bd94bab3f0db81625c843cdd9bc04d77cd4a:
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games:
       "Shadows of the Damned":
       "Shadows of the Damned":
         BLES01276: [ All ]
         BLES01276: [ All ]
     Author: Whatcookie, Dante3732
     Author: "Whatcookie, Dante3732"
     Notes: Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31FPS.
     Notes: *ShadowsoftheDamned_FPS_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x009e0ce4, 0x60000000 ]
       - [ load, *ShadowsoftheDamned_FPS ]
       - [ be32, 0x009e0d64, 0x60000000 ]
  "Disable Image Grain":
</pre>
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes: *ShadowsoftheDamned_DOF_notes
    Patch Version: 1.0
    Patch:
       - [ load, *ShadowsoftheDamned_DOF ]
  "Disable Motion Blur":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Blur ]
}}

Latest revision as of 15:50, 24 July 2023

Shadows of the Damned
Developer(s) Grasshopper Manufacture
Publisher(s) Electronic Arts
Release date(s) JP September 22, 2011
NA June 21, 2011
EU June 24, 2011
AU June 23, 2011
Release type Console exclusive
Genre(s) Action
Mode(s) Single-player
GameID(s) BLES01276 (IRD), BLUS30653 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 512 x 512 Fixes artifacts when using Resolution scaling above 100%.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ShadowsoftheDamned_FPS_notes: &ShadowsoftheDamned_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31 FPS."
  ShadowsoftheDamned_FPS: &ShadowsoftheDamned_FPS
    - [ be32, 0x009e0ce4, 0x60000000 ] # nop
    - [ be32, 0x009e0d64, 0x60000000 ] # nop

  ShadowsoftheDamned_DOF_notes: &ShadowsoftheDamned_DOF_notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
  ShadowsoftheDamned_DOF: &ShadowsoftheDamned_DOF
    - [ be32, 0x00126960, 0x38a00000 ] # li r5 0
    - [ be32, 0x00325488, 0x38a00000 ] # li r5 0
    - [ be32, 0x003e3050, 0x38a00000 ] # li r5 0

  ShadowsoftheDamned_Grain: &ShadowsoftheDamned_Grain
    - [ be16, 0x003e3398, 0x4800 ] # b 0x3e3410

  ShadowsoftheDamned_Blur: &ShadowsoftheDamned_Blur
    - [ be32, 0x003e3998, 0x38600000 ] # li r3 0

PPU-888f4088d305a6add6f83728bdf917c8245fb72c:
  "Unlock FPS":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "Whatcookie"
    Notes: *ShadowsoftheDamned_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_FPS ]
  "Disable Image Grain":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes: *ShadowsoftheDamned_DOF_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_DOF ]
  "Disable Motion Blur":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Blur ]

PPU-57b3bd94bab3f0db81625c843cdd9bc04d77cd4a:
  "Unlock FPS":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "Whatcookie, Dante3732"
    Notes: *ShadowsoftheDamned_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_FPS ]
  "Disable Image Grain":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes: *ShadowsoftheDamned_DOF_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_DOF ]
  "Disable Motion Blur":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Blur ]