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Revision as of 18:22, 23 July 2023
Driver: San Francisco | |
---|---|
Developer(s) | Ubisoft Reflections |
Publisher(s) | Ubisoft |
Release date(s) | NA August 30, 2011 AU September 1, 2011 EU September 2, 2011 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00891 (IRD), BLES00951 (IRD), BLUS30536 (IRD), NPEB00632, BLES00892 (IRD), BLJM60231 (IRD), NPJB00183 Online Demo NPEB90356, NPUB90663 Demo NPEB90354, NPUB90661 |
Internal resolution | 1120x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Driver: San Francisco is an action-adventure driving video game and the fifth installment in the Driver series. Developed by Ubisoft Reflections and published by Ubisoft, it was released in September 2011 for the PlayStation 3, Wii, Xbox 360 and Microsoft Windows, with an edition for Mac OS X in March 2012. The game has players traverse a fictional representation of San Francisco and the Bay Area, conducting missions through the use of licensed real-world cars, with the ability to Shift into any car in the game's setting in most platform editions. The game's main story sees players controlling John Tanner, a police detective, who falls into a coma pursuing his nemesis Charles Jericho following a prison breakout after the events of Driver 3 (Driv3r), and finds himself piecing together his plan in a dream world while it is happening in real life.
The game received favorable reviews upon its release, with the exception of the Wii edition which received mixed reviews. A mini-comic series was released which provides plot details of the events between Driv3r and San Francisco, with the game receiving a collector's edition that includes additional multiplayer vehicles and single-player events.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Needed for stability. |
Known Issues
- Missing Car decals on some vehicles
- Car windows are invisible
- No particle effects
- Checkpoints are not visible
- Game doesnt generate tire marks
- Collectibles are invisible
- Metal parts of some of the cars wheels render incorrectly
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | No | No | No | No | Requires custom server. |