HerrHulaHoop (talk | contribs) (Fixed typo in config option) |
m (Text replacement - "|stretch to display area = <!-- On, Off -->↵|stretch to display area notes = ↵|enable 3d = <!-- On, Off -->↵|enable 3d notes = ↵|disable vertex cache = <!-- On, Off -->↵|disable vertex cache notes = ↵|multithreaded rsx = <!-- On, Off -->↵|multithreaded rsx notes = ↵" to "|stretch to display are...) |
||
Line 68: | Line 68: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = |
Revision as of 12:21, 23 July 2023
Kingdoms of Amalur: Reckoning | |
---|---|
Developer(s) | 38 Studios, Big Huge Games |
Publisher(s) | Electronic Arts |
Release date(s) | NA February 7, 2012 EU February 10, 2012 AU February 9, 2012 |
Release type | Multi-platform |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
GameID(s) | BLES01251 (IRD), BLUS30710 (IRD), NPEB01055, BLJS10191 Demo NPUB90707 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 256 x 256 | Fixes colour gradients and dark area colours |
Shader mode | Legacy (singlethreaded) | Fixes textures not loading properly when moving close to an object |
Write color buffers | On | Renders lighting and bloom correctly |
Known Issues
There are no reported issues with this title.