m (Text replacement - "|strict rendering mode = <!-- On, Off -->↵|strict rendering mode notes = ↵|vsync = <!-- On, Off -->↵|vsync notes = ↵|stretch to display area = <!-- On, Off -->↵|stretch to display area notes = ↵|enable 3d = <!-- On, Off -->↵|enable 3d notes = ↵|disable vertex cache...) |
m (Text replacement - "|shader mode notes = |write color buffers" to "|shader mode notes = |write color buffers") |
||
Line 58: | Line 58: | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = |write color buffers = On<!-- On, Off --> | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = Required to fix collision and not fall through the ground | |write color buffers notes = Required to fix collision and not fall through the ground | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> |
Latest revision as of 11:53, 23 July 2023
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required to fix collision and not fall through the ground |
Known Issues
There are no reported issues with this title.