m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
m (Text replacement - "|shader mode notes = |write color buffers" to "|shader mode notes = |write color buffers") |
||
Line 57: | Line 57: | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = |write color buffers = On<!-- On, Off --> | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = Partially fixes half screen and other issues. | |write color buffers notes = Partially fixes half screen and other issues. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> |
Revision as of 11:51, 23 July 2023
Army of TWO: The Devil's Cartel | |
---|---|
Developer(s) | Visceral Games |
Publisher(s) | Electronic Arts |
Series | Army of TWO |
Release date(s) | NA March 26, 2013 AU March 28, 2013 EU March 29, 2013 |
Release type | Console exclusive |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01763 (IRD), BLUS31069 (IRD), NPEB01216, NPEB01217, NPUB30987, BLES01767 (IRD), BLJM60578 (IRD), NPJB00332 Demo NPEB90470, NPUB90862 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Partially fixes half screen and other issues. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: armyoftwotdc_speedup_notes: &armyoftwotdc_speedup_notes "Compromises visuals for extra performance." armyoftwotdc_101title: &armyoftwotdc_101title "Army of TWO The Devil's Cartel": BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] NPEB01216: [ 01.01 ] NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] armyoftwotdc_demotitle: &armyoftwotdc_demotitle "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] PPU-17a273d69dad20980377e405809f7d888b6c6dce: "Disable MLAA": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00512f94, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x016de8f0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. "Disable Bloom": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x016de8f0, 0x98bf0186 ] # duplicate from mlaa patch in case of using without mlaa patch - [ be32, 0x016de8fc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! "Speedup": Games: *armyoftwotdc_demotitle Author: "ZEROx, illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b48, 0x991f ] - [ be16, 0x01732b54, 0x991f ] "Blocky depth fix": Games: *armyoftwotdc_demotitle Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01732a60, 0x991f ] "Disable Dynamic Lights": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b58, 0x991f ] "Disable Dynamic Spotlights": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b5c, 0x991f ] "60 FPS": Games: *armyoftwotdc_demotitle Author: "ZEROx, illusion" Notes: "Set VBlank to 120" Patch Version: 1.0 Patch: - [ be16, 0x016adafe, 0x4270 ] - [ be32, 0x0013bf28, 0x3bc0003c ] - [ bef64, 0x01c54a50, 0.0166666666666667 ] - [ bef64, 0x01c54a58, 30.0 ] - [ bef64, 0x01c54a60, 0.0166666666666667 ] PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: "Disable MLAA": Games: *armyoftwotdc_101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004e51a4, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x01701bf0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. "Disable Bloom": Games: *armyoftwotdc_101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01701bfc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! "Speedup": Games: *armyoftwotdc_101title Author: "ZEROx, illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bc8, 0x991f ] - [ be16, 0x01755bd4, 0x991f ] "Blocky depth fix": Games: *armyoftwotdc_101title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01755ae0, 0x991f ] "Disable Dynamic Lights": Games: *armyoftwotdc_101title Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bd8, 0x991f ] "Disable Dynamic Spotlights": Games: *armyoftwotdc_101title Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bdc, 0x991f ] "60 FPS": Games: *armyoftwotdc_101title Author: "ZEROx, illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x016e209e, 0x4270 ] - [ be32, 0x00140c28, 0x3bc0003c ] - [ bef64, 0x01c854b8, 0.0166666666666667 ] - [ bef64, 0x01c854c0, 30.0 ] - [ bef64, 0x01c854c8, 0.0166666666666667 ] - [ be32, 0x004e9c44, 0x3ba00001 ] # Remove vblank hack requirement
Canary Patches
PPU-17a273d69dad20980377e405809f7d888b6c6dce: "Green artifacts fix": Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: "ZEROx" Notes: "Fixes annoying non-working effect." Patch Version: 1.0 Patch: - [ be16, 0x01732be8, 0x995f ]