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(Remove unneccessary steps to enable debug tab.. this is why we use templates people!) |
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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|disable zcull occlusion queries = <!-- On, Off --> | |disable zcull occlusion queries = <!-- On, Off --> | ||
|disable zcull occlusion queries notes = | |disable zcull occlusion queries notes = | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = On<!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There | There are no reported issues with this title. | ||
==Special Notes== | ==Special Notes== |
Revision as of 04:13, 22 July 2023
Rayman 3 HD | |
---|---|
Developer(s) | Ubisoft Montpellier, Ubisoft, Ubisoft Paris, Ubisoft Shanghai, Gameloft |
Publisher(s) | Ubisoft |
Release date(s) | NA March 20, 2012 EU March 21, 2012 |
Release type | Multi-platform |
Genre(s) | Platform |
GameID(s) | NPEB00879, NPUB30714 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Rayman 3 HD is a high-definition remaster of Rayman 3. It was released on the PlayStation Network for PlayStation 3 and the Xbox Live Arcade for Xbox 360 on the 21st March, 2012. Rayman 3 HD features minor enhancements to visuals, such as a remade HUD, and makes a few changes in numerous areas. It was announced that the servers would shut down on November 11, 2017 or November 19, 2018, thus making the leaderboards inaccessible. This did however not turn out to be the case and the servers are still up in 2022.
It was announced on the 9th November, 2015 that Rayman 3 HD would be among the first group of titles that were to be Xbox One backward compatible. This version was updated with a new logo and fixed minor graphical glitches.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On |
Known Issues
There are no reported issues with this title.
Special Notes
A patch that addresses texture problems and improves the overall texture quality is not currently available on the emulator patches. However, you can download it online to resolve these issues. https://raymanpc.com/forum/viewtopic.php?f=89&t=28443