(https://github.com/RPCS3/rpcs3/issues/9885) |
(Further testing revealed this does not fix the crashes completely. As shown in the github issue. https://github.com/RPCS3/rpcs3/issues/9885) |
||
Line 157: | Line 157: | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu thread count notes = | |ppu thread count notes = | ||
}} | }} | ||
Revision as of 20:32, 15 July 2023
Need for Speed ProStreet | |
---|---|
Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Release date(s) | NA November 14, 2007 EU November 23, 2007 |
Release type | Multi-platform |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00175 (IRD), BLES00176 (IRD), BLES00177 (IRD), BLUS30066 (IRD) Demo NPEB90042, NPUB90033 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
The game is very unstable and will crash constantly while loading and during races.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | No | No | No | No | Closes and reopens connection RPCN in an infinite loop when trying to access leaderboards. RPCS3.log.gz |