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armyoftwotdc_speedup_notes: &armyoftwotdc_speedup_notes | armyoftwotdc_speedup_notes: &armyoftwotdc_speedup_notes | ||
"Compromises visuals for extra performance." | "Compromises visuals for extra performance." | ||
armyoftwotdc_101title: &armyoftwotdc_101title | |||
"Army of TWO The Devil's Cartel": | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
NPEB01216: [ 01.01 ] | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
armyoftwotdc_demotitle: &armyoftwotdc_demotitle | |||
"Army of TWO The Devil's Cartel Demo": | |||
NPEB90470: [ 01.00 ] | |||
NPUB90862: [ 01.00 ] | |||
PPU-17a273d69dad20980377e405809f7d888b6c6dce: | PPU-17a273d69dad20980377e405809f7d888b6c6dce: | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: *armyoftwotdc_demotitle | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: | ||
Line 186: | Line 196: | ||
- [ be32, 0x016de8f0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. | - [ be32, 0x016de8f0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. | ||
"Disable Bloom": | "Disable Bloom": | ||
Games: | Games: *armyoftwotdc_demotitle | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: | ||
Line 197: | Line 204: | ||
- [ be32, 0x016de8fc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! | - [ be32, 0x016de8fc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! | ||
"Speedup": | "Speedup": | ||
Games: | Games: *armyoftwotdc_demotitle | ||
Author: "ZEROx, illusion" | Author: "ZEROx, illusion" | ||
Notes: *armyoftwotdc_speedup_notes | Notes: *armyoftwotdc_speedup_notes | ||
Line 208: | Line 212: | ||
- [ be16, 0x01732b54, 0x991f ] | - [ be16, 0x01732b54, 0x991f ] | ||
"Blocky depth fix": | "Blocky depth fix": | ||
Games: | Games: *armyoftwotdc_demotitle | ||
Author: "ZEROx" | Author: "ZEROx" | ||
Notes: | Notes: | ||
Line 218: | Line 219: | ||
- [ be16, 0x01732a60, 0x991f ] | - [ be16, 0x01732a60, 0x991f ] | ||
"Disable Dynamic Lights": | "Disable Dynamic Lights": | ||
Games: | Games: *armyoftwotdc_demotitle | ||
Author: "illusion" | Author: "illusion" | ||
Notes: *armyoftwotdc_speedup_notes | Notes: *armyoftwotdc_speedup_notes | ||
Line 228: | Line 226: | ||
- [ be16, 0x01732b58, 0x991f ] | - [ be16, 0x01732b58, 0x991f ] | ||
"Disable Dynamic Spotlights": | "Disable Dynamic Spotlights": | ||
Games: | Games: *armyoftwotdc_demotitle | ||
Author: "illusion" | Author: "illusion" | ||
Notes: *armyoftwotdc_speedup_notes | Notes: *armyoftwotdc_speedup_notes | ||
Line 240: | Line 235: | ||
PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: | PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: *armyoftwotdc_101title | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: | ||
Line 253: | Line 243: | ||
- [ be32, 0x01701bf0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. | - [ be32, 0x01701bf0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. | ||
"Disable Bloom": | "Disable Bloom": | ||
Games: | Games: *armyoftwotdc_101title | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: | ||
Line 265: | Line 250: | ||
- [ be32, 0x01701bfc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! | - [ be32, 0x01701bfc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! | ||
"Speedup": | "Speedup": | ||
Games: | Games: *armyoftwotdc_101title | ||
Author: "ZEROx, illusion" | Author: "ZEROx, illusion" | ||
Notes: *armyoftwotdc_speedup_notes | Notes: *armyoftwotdc_speedup_notes | ||
Line 278: | Line 258: | ||
- [ be16, 0x01755bd4, 0x991f ] | - [ be16, 0x01755bd4, 0x991f ] | ||
"Blocky depth fix": | "Blocky depth fix": | ||
Games: | Games: *armyoftwotdc_101title | ||
Author: "ZEROx" | Author: "ZEROx" | ||
Notes: | Notes: | ||
Line 290: | Line 265: | ||
- [ be16, 0x01755ae0, 0x991f ] | - [ be16, 0x01755ae0, 0x991f ] | ||
"Disable Dynamic Lights": | "Disable Dynamic Lights": | ||
Games: | Games: *armyoftwotdc_101title | ||
Author: "illusion" | Author: "illusion" | ||
Notes: *armyoftwotdc_speedup_notes | Notes: *armyoftwotdc_speedup_notes | ||
Line 302: | Line 272: | ||
- [ be16, 0x01755bd8, 0x991f ] | - [ be16, 0x01755bd8, 0x991f ] | ||
"Disable Dynamic Spotlights": | "Disable Dynamic Spotlights": | ||
Games: | Games: *armyoftwotdc_101title | ||
Author: "illusion" | Author: "illusion" | ||
Notes: *armyoftwotdc_speedup_notes | Notes: *armyoftwotdc_speedup_notes |
Revision as of 13:59, 5 June 2023
Army of TWO: The Devil's Cartel | |
---|---|
Developer(s) | Visceral Games |
Publisher(s) | Electronic Arts |
Series | Army of TWO |
Release date(s) | NA March 26, 2013 EU March 29, 2013 AU March 28, 2013 |
Release type | Console exclusive |
Genre(s) | Third-person shooter |
GameID(s) | BLES01763 (IRD), BLUS31069 (IRD), NPEB01216, NPEB01217, NPUB30987, BLJM60578 (IRD), BLES01767 (IRD) Demo NPUB90862 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Partially fixes half screen and other issues. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: armyoftwotdc_speedup_notes: &armyoftwotdc_speedup_notes "Compromises visuals for extra performance." armyoftwotdc_101title: &armyoftwotdc_101title "Army of TWO The Devil's Cartel": BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] NPEB01216: [ 01.01 ] NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] armyoftwotdc_demotitle: &armyoftwotdc_demotitle "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] PPU-17a273d69dad20980377e405809f7d888b6c6dce: "Disable MLAA": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00512f94, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x016de8f0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. "Disable Bloom": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x016de8f0, 0x98bf0186 ] # duplicate from mlaa patch in case of using without mlaa patch - [ be32, 0x016de8fc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! "Speedup": Games: *armyoftwotdc_demotitle Author: "ZEROx, illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b48, 0x991f ] - [ be16, 0x01732b54, 0x991f ] "Blocky depth fix": Games: *armyoftwotdc_demotitle Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01732a60, 0x991f ] "Disable Dynamic Lights": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b58, 0x991f ] "Disable Dynamic Spotlights": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b5c, 0x991f ] PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: "Disable MLAA": Games: *armyoftwotdc_101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004e51a4, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x01701bf0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. "Disable Bloom": Games: *armyoftwotdc_101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01701bfc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! "Speedup": Games: *armyoftwotdc_101title Author: "ZEROx, illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bc8, 0x991f ] - [ be16, 0x01755bd4, 0x991f ] "Blocky depth fix": Games: *armyoftwotdc_101title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01755ae0, 0x991f ] "Disable Dynamic Lights": Games: *armyoftwotdc_101title Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bd8, 0x991f ] "Disable Dynamic Spotlights": Games: *armyoftwotdc_101title Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bdc, 0x991f ]
Canary Patches
PPU-17a273d69dad20980377e405809f7d888b6c6dce: "Green artifacts fix": Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: "ZEROx" Notes: "Fixes annoying non-working effect." Patch Version: 1.0 Patch: - [ be16, 0x01732be8, 0x995f ]