Deadstorm Pirates: Difference between revisions

From RPCS3 Wiki
(Grammar and fix WCB setting)
Line 56: Line 56:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = without this optione enabled, shooting has no effect on enemies and objects
|write color buffers notes            = Required to be able to shoot enemies and objects
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 06:36, 12 March 2023

Deadstorm Pirates
Developer(s) Namco
Publisher(s) Namco
Release date(s) 2009
Release type PlayStation 3 exclusive
Genre(s) Action, Shooter
GameID(s)
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Required to be able to shoot enemies and objects

Known Issues

There are no reported issues with this title.

Special Notes