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RZRFORKLIFT (talk | contribs) (Just like Shift 2 Unleashed, this game no longer requires libsysutil_np_trophy.sprx LLE'd to go ingame anymore) |
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|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware libraries = | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware libraries notes = | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = |
Revision as of 10:36, 12 February 2023
Need for Speed Shift | |
---|---|
Developer(s) | Slightly Mad Studios |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Release date(s) | NA September 15, 2009 EU September 18, 2009 AU September 24, 2009 |
Release type | Multi-platform |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLUS30391 (IRD), BLES00681 (IRD), BLES00682 (IRD) Demo NPUB90325, NPHB00153, NPEB90194 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes brightness |