m (Add quotation marks) |
m (Make aspect ratio into float) |
||
Line 183: | Line 183: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ bef32, 0x00f5283c, 2.38 ] | ||
- [ | - [ bef32, 0x00f5f3f4, 2.38 ] | ||
- [ | - [ bef32, 0x00f63128, 2.38 ] | ||
PPU-539a6d42763b06228b136fa70f42070b34d30529: | PPU-539a6d42763b06228b136fa70f42070b34d30529: | ||
Line 197: | Line 197: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ bef32, 0x011bfa38, 2.38 ] | ||
- [ | - [ bef32, 0x011c3928, 2.38 ] | ||
- [ | - [ bef32, 0x011b0ae0, 2.38 ] | ||
}} | }} |
Revision as of 12:45, 28 February 2023
Dante's Inferno | |
---|---|
Developer(s) | Visceral Games |
Publisher(s) | Electronic Arts |
Release date(s) | NA February 9, 2010 EU February 5, 2010 AU February 4, 2010 |
Release type | Multi-platform |
Genre(s) | Hack and slash, Action, Adventure |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00713 (IRD), BLES00714 (IRD), BLJM60202 (IRD), BLUS30405 (IRD) Demo NPUB90332, NPEB90206, NPHB00185 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Dante's Inferno story follows a character named Dante, imagined as a Templar knight from the Crusades, guided by the spirit of the poet Virgil. Dante needs to fight through the Nine Circles of Hell to rescue Beatrice from the clutches of Lucifer himself. Dante's primary weapon is a scythe stolen from death early in gameplay that can be used in a series of combination attacks and finishing moves. Many attack combinations and abilities can be unlocked in exchange for souls, an in-game currency that is collected upon defeating enemies.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Precise | On by default. Required to fix black skyboxes and missing glow on Lucifer & Beatrice. |
Known Issues
Lucifer and Beatrice cutscenes
Some cutscenes featuring Lucifer and Beatrice don't render correctly Issue 7308
Missing Effects - Fixed
Some effects are missing. For example, the blue bloom aura of Vergil or the skybox which is black. The bug has now been catalogued as Issue 7741 on RPCS3's official GitHub.
Special Notes
Patches
PPU-46bf3c2b3292d77f10d82e3a8729625ab0d3d6c2: "21:9 Aspect Ratio": Games: "Dante's Inferno": BLUS30405: [ 01.00 ] BLES00713: [ 01.00 ] Author: "boma" Notes: "HUD will be stretched. Users need to enable the \"Stretch to Display Area\" option in GPU settings." Patch Version: 1.0 Patch: - [ bef32, 0x00f5283c, 2.38 ] - [ bef32, 0x00f5f3f4, 2.38 ] - [ bef32, 0x00f63128, 2.38 ] PPU-539a6d42763b06228b136fa70f42070b34d30529: "21:9 Aspect Ratio": Games: "Dante's Inferno": BLUS30405: [ 01.04 ] BLES00713: [ 01.04 ] Author: "boma" Notes: "HUD will be stretched. Users need to enable the \"Stretch to Display Area\" option in GPU settings." Patch Version: 1.0 Patch: - [ bef32, 0x011bfa38, 2.38 ] - [ bef32, 0x011c3928, 2.38 ] - [ bef32, 0x011b0ae0, 2.38 ]