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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:MotorStormRC. | |image = [[File:{{#setmainimage:MotorStormRC.jpg}}|300px]] | ||
|developer = Evolution Studios | |developer = Evolution Studios | ||
|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
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|release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=NPEA00333, NPUA80678|oid=NPJA00077, NPHA80190|ird=NA}} | |gameid = {{gameid|id=NPEA00333, NPUA80678|oid=NPJA00077, NPHA80190|ird=NA}} | ||
}} | }} | ||
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|resolution scale = <!-- Value between 50% to 800% --> | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = | |resolution scale threshold = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = Fixes pixelated bloom when upscaling | |resolution scale threshold notes = Fixes pixelated bloom when upscaling. | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Fixes overbright graphics | |write color buffers notes = Fixes overbright graphics. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
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|content = | |content = | ||
PPU-db1d23f1a43f79ec37c12e8aaa1f6b034b20a237: | PPU-db1d23f1a43f79ec37c12e8aaa1f6b034b20a237: | ||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: RC": | "Motorstorm: RC": | ||
NPUA80678: [ 01.02 ] | NPUA80678: [ 01.02 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x001991cc, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa | - [ be32, 0x001991cc, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: RC": | "Motorstorm: RC": | ||
NPUA80678: [ 01.02 ] | NPUA80678: [ 01.02 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x000bda78, 0x38800001 ] # li r4,0x1 // deltatime | - [ be32, 0x000bda78, 0x38800001 ] # li r4,0x1 // deltatime | ||
- [ be32, 0x000bda98, 0x38800000 ] # li r4,0x0 // flipmode | - [ be32, 0x000bda98, 0x38800000 ] # li r4,0x0 // flipmode | ||
Disable Dynamic Resolution Scaling: | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
"Motorstorm: RC": | "Motorstorm: RC": | ||
NPUA80678: [ 01.02 ] | NPUA80678: [ 01.02 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 196: | Line 199: | ||
PPU-fdb7654ca4841bce76aa659936ec1e176d463749: | PPU-fdb7654ca4841bce76aa659936ec1e176d463749: | ||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: RC": | "Motorstorm: RC": | ||
NPEA00333: [ 01.02 ] | NPEA00333: [ 01.02 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x001990ac, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa | - [ be32, 0x001990ac, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: RC": | "Motorstorm: RC": | ||
NPEA00333: [ 01.02 ] | NPEA00333: [ 01.02 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x000bd9d8, 0x38800001 ] # li r4,0x1 // deltatime | - [ be32, 0x000bd9d8, 0x38800001 ] # li r4,0x1 // deltatime | ||
- [ be32, 0x000bd9f8, 0x38800000 ] # li r4,0x0 // flipmode | - [ be32, 0x000bd9f8, 0x38800000 ] # li r4,0x0 // flipmode | ||
Disable Dynamic Resolution Scaling: | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
"Motorstorm: RC": | "Motorstorm: RC": | ||
NPEA00333: [ 01.02 ] | NPEA00333: [ 01.02 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x001aa350, 0x4e800020 ] # blr | - [ be32, 0x001aa350, 0x4e800020 ] # blr | ||
}} | }} |
Revision as of 16:22, 21 February 2023
MotorStorm RC | |
---|---|
Developer(s) | Evolution Studios |
Publisher(s) | Sony Computer Entertainment |
Series | MotorStorm |
Release date(s) | EU February 22, 2012 NA March 6, 2012 JP March 29, 2012 |
Release type | PlayStation exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | NPEA00333, NPUA80678, NPJA00077, NPHA80190 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 256 x 256 | Fixes pixelated bloom when upscaling. |
Write color buffers | On | Fixes overbright graphics. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-db1d23f1a43f79ec37c12e8aaa1f6b034b20a237: "Disable MLAA": Games: "Motorstorm: RC": NPUA80678: [ 01.02 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001991cc, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa "Unlock FPS": Games: "Motorstorm: RC": NPUA80678: [ 01.02 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x000bda78, 0x38800001 ] # li r4,0x1 // deltatime - [ be32, 0x000bda98, 0x38800000 ] # li r4,0x0 // flipmode "Disable Dynamic Resolution Scaling": Games: "Motorstorm: RC": NPUA80678: [ 01.02 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001aa470, 0x4e800020 ] # blr PPU-fdb7654ca4841bce76aa659936ec1e176d463749: "Disable MLAA": Games: "Motorstorm: RC": NPEA00333: [ 01.02 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001990ac, 0x9a83e858 ] # stb r20,-0x17a8(r3) // mlaa "Unlock FPS": Games: "Motorstorm: RC": NPEA00333: [ 01.02 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x000bd9d8, 0x38800001 ] # li r4,0x1 // deltatime - [ be32, 0x000bd9f8, 0x38800000 ] # li r4,0x0 // flipmode "Disable Dynamic Resolution Scaling": Games: "Motorstorm: RC": NPEA00333: [ 01.02 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001aa350, 0x4e800020 ] # blr