Tom Clancy's Splinter Cell: Blacklist: Difference between revisions

From RPCS3 Wiki
(+series)
Line 60: Line 60:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes missing major graphics.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 20:48, 5 January 2023

Tom Clancy's Splinter Cell: Blacklist
Developer(s) Ubisoft Toronto
Publisher(s) Ubisoft
Series Tom Clancy's Splinter Cell
Release date(s) NA August 20, 2013
EU August 23, 2013
AU August 22, 2013
Release type Multi-platform
Genre(s) Action, Adventure, Stealth
GameID(s) BLES01766 (IRD), BLES01878 (IRD), BLUS31025 (IRD), NPEB01379, NPUB31248, BLES01879 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes missing major graphics.

Known Issues

There are no reported issues with this title.

Special Notes