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|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A --> | |lobbies = Yes <!-- Yes, No, Partial, Untested, N/A --> | ||
|match = Yes <!-- Yes, No, Partial, Untested, N/A --> | |match = Yes <!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |features = Partial <!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |notes = Ranked Match may crash at the end. Huge input lag when playing online. [https://cdn.discordapp.com/attachments/319224795785068545/1036442564724805744/RANKEDNSU.log RANKEDLOG] | ||
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Revision as of 00:52, 31 October 2022
Naruto Shippuden: Ultimate Ninja Storm Revolution | |
---|---|
Developer(s) | CyberConnect2 |
Publisher(s) | Bandai Namco Games |
Series | Naruto: Ultimate Ninja |
Release date(s) | JP September 11, 2014 EU September 12, 2014 NA September 16, 2014 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES02014 (IRD), BLUS31421 (IRD), BLJS10267 (IRD), NPEB01986 Demo NPUB91011, NPEB90541 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Naruto Shippuden: Ultimate Ninja Storm Revolution, known in Japan as Naruto Shippūden: Narutimate Storm Revolution (NARUTOナルト 疾風伝 ナルティメットストーム レボリューション), is a fighting video game developed by CyberConnect2 and published by Bandai Namco Games as part of the Naruto: Ultimate Ninja video game series, based on the manga Naruto by Masashi Kishimoto. It is a sequel to the 2013 game Naruto Shippuden: Ultimate Ninja Storm 3. The game was released in September 2014 in Japan, North America, and Europe for the PlayStation 3 and Xbox 360.
The game features a revamped fighting system. It includes new ways of forming teams based on their skills as well as counterattacks and guard breaks. Masashi Kishimoto worked in the game by providing the new character Mecha-Naruto as well as new designs for the characters belonging to the organization Akatsuki whose back-stories are being told in this game. The game also includes a tournament mode where the player can battle against three CPU fighters at the same time, in an all-out battle royale format. Players are also able to customize characters.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Audio configuration
Setting | Option | Notes |
---|---|---|
Audio buffer duration | 20 | Fixes lagging audio. |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.03 | Yes | Yes | Yes | Partial | Ranked Match may crash at the end. Huge input lag when playing online. RANKEDLOG |