m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...) |
m (→Special Notes: Removed "Future" from the patch's game name) |
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Line 184: | Line 184: | ||
Unlock FPS: | Unlock FPS: | ||
Games: | Games: | ||
"Ratchet & Clank | "Ratchet & Clank: All 4 One": | ||
NPUA80695: [ 01.00 ] | NPUA80695: [ 01.00 ] | ||
Author: illusion | Author: illusion |
Revision as of 19:29, 19 May 2022
Ratchet & Clank: All 4 One | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank |
Release date(s) | JP October 20, 2011 NA October 18, 2011 EU October 21, 2011 AU October 20, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform |
GameID(s) | BCES01141 (IRD), BCUS98175 (IRD), NPEA00356, NPUA80695, BCES01142 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | No | No | No | No | Online Part is greyed out. Log: RPCS3.zip |
Patches
PPU-ba38ef01095996cc1c1ce19b7e8ad0ac31576931: Unlock FPS: Games: "Ratchet & Clank: All 4 One": NPUA80695: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0031105a, 0x3A83 ] # level load (low bits) - [ be16, 0x00311066, 0x126F ] # level load (high bits) - [ bef64, 0x0072c140, 0.001 ] # init/level load