m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ") |
|||
Line 55: | Line 55: | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Needed to fix the black menu screen and flickering issues in some levels. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Revision as of 14:26, 3 April 2022
Hotline Miami 2: Wrong Number | |
---|---|
Developer(s) | Dennaton Games, Abstraction Games |
Publisher(s) | Devolver Digital |
Series | Hotline Miami |
Release date(s) | NA March 10, 2015 EU March 11, 2015 |
Release type | Multi-platform |
Genre(s) | Top-down shooter |
Mode(s) | Single-player |
GameID(s) | NPEB02007, NPUB31481 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Hotline Miami 2: Wrong Number is both the sequel and prequel to Hotline Miami, taking place before and after the events of Hotline Miami, as it focuses on the backstory and aftermath of the previous protagonist, Jacket, slaying parts of the Russian mafia at the behest of anonymous voices leaving mysterious messages on his answering machine.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Needed to fix the black menu screen and flickering issues in some levels. |