The Jak & Daxter Trilogy: Difference between revisions

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(Don't remove template values. Also, let's not add special characters to patches, lord knows what'll happen down the road.)
(Better formatting of issue. Weird to suggest "Auto" since that's default behaviour.)
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = Auto <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                      = Game speeds up past 60 FPS.
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
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==Known Issues==
==Known Issues==


===Saving (Jak 2/3)===
===Saving (Jak 2/3) - {{issue|9936}}===
Manually saving or loading in Jak 2 and 3 will cause the game to hang but will still save your progress. To continue, you will have to restart the emulator. This makes the games laborious to play relying mainly on the autosave functionality.
Manually saving or loading in Jak 2 and 3 will cause the game to hang but will still save your progress. To continue, you will have to restart the emulator. This makes the games laborious to play relying mainly on the autosave functionality.
* See [https://github.com/RPCS3/rpcs3/issues/9936 issue #9936].


===Broken refracting particles===
===Broken refracting particles - {{issue|11149}}===
See [https://github.com/RPCS3/rpcs3/issues/11149 issue #11149].
Throughout the Jak collection, the particles that refract the scene are broken, even though other refracting effects like water and the scattershot work fine. Some parts of the particles mesh with the scene which leads me to believe this is a UV problem.


==Special Notes==
==Special Notes==

Revision as of 17:43, 13 March 2022

The Jak & Daxter Trilogy
Developer(s) Naughty Dog, Mass Media Games
Publisher(s) Sony Computer Entertainment
Release date(s) NA February 7, 2012
EU February 22, 2012
AU March 8, 2012
Release type PlayStation exclusive
Genre(s) Platform, Action, Adventure
Mode(s) Single-player
GameID(s) The Jak & Daxter Trilogy
BCUS98281 (IRD), BCES01325 (IRD)
Jak and Daxter: The Precursor Legacy
NPUA80706, NPEA00338
Jak II
NPUA80707, NPEA00339
Jak 3
NPUA80708, NPEA00340
Quick links Check Compatibility
Open Issues
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Wikipedia Page

The Jak and Daxter Trilogy (also known as Jak and Daxter Collection in other NTSC territories) is a collection of the remastered ports of the first three games in the Jak and Daxter series. The remasters were developed by Mass Media Games, with grounds on the originals by Naughty Dog, and published by Sony Computer Entertainment. The remastered collection features all 3 games running at 720p 60FPS.

The game involves solid, bouncy platforming Naughty Dog had been known for since their Playstation debut of Crash Bandicoot, with more open-world, gunplay and vehicle focussed gameplay in the 2nd and 3rd games in the series. While the second game chose a darker interpretation of Jak and his world. All the 3 games in the series are known for innovation and creativity, including combat-vehicles, pilotable robots, hi-jackable civilian vehicles, gunplay, dark and light-based powers for Jak and jet board gameplay akin to the Tony Hawk series.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Saving (Jak 2/3) - Issue 9936

Manually saving or loading in Jak 2 and 3 will cause the game to hang but will still save your progress. To continue, you will have to restart the emulator. This makes the games laborious to play relying mainly on the autosave functionality.

Broken refracting particles - Issue 11149

Throughout the Jak collection, the particles that refract the scene are broken, even though other refracting effects like water and the scattershot work fine. Some parts of the particles mesh with the scene which leads me to believe this is a UV problem.

Special Notes

Custom Icon Art by Jjw410

Custom replacement icon art by user Jjw410. Can be switched with original icon by renaming the image "ICON0.PNG" and replacing the file of the same name in the game's "PS3_GAME" directory (it is recommended to retain the original art for safety). The Author removed the TM symbol (looked out of place and cheap next to the logo) and fixed a small black dot obfuscating the logo's glow.

JAK TRILOGY ICON0.PNG

Patches

PPU-09312c5359ff001526cd7f817d48cb0961bbf515:
  "Jak I: 1280x720 Resolution":
    Games:
      "Jak and Daxter Collection":
        BCUS98281: [ 01.00 ]
      "The Jak and Daxter Trilogy":
        BCES01325: [ 01.00 ]
    Author: "Margen67"
    Notes: "Original resolution is 1024x720."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x3560A, 0x0500 ]

PPU-caef4935039b5cd5fb68999ae67aeff688f3a863:
  "1280x720 Resolution":
    Games:
      "Jak and Daxter: The Precursor Legacy":
        NPEA00338: [ 01.00 ]
        NPUA80706: [ 01.00 ]
    Author: "Margen67"
    Patch Version: 1.0
    Notes: "Original resolution is 1024x720."
    Patch:
      - [ be16, 0x3569E, 0x0500 ]