Jubbah2102 (talk | contribs) (Added in a problem I found while playing on the latest version) |
(Added lots of information after 25 hours of playing.) Tag: Reverted |
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |developer = Sumo Digital | ||
|publisher = {{vgregion|}} | |publisher = {{vgregion|}} | ||
|series = <!-- delete if not applicable --> | |series = LittleBigPlanet<!-- delete if not applicable --> | ||
|date = {{vgregion|}} | |date = {{vgregion|}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Puzzle Platformer, UGC | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = NPUA81116{{gameid|}} | ||
|wikipedia = <!-- delete if not applicable --> | |wikipedia = <!-- delete if not applicable --> | ||
|vndb = <!-- delete if not applicable --> | |vndb = <!-- delete if not applicable --> | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = Recompiler (LLVM)<!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = Fastest option | ||
|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | |spu decoder = Recompiler (LLVM)<!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = Fastest option | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = 3<!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = From 25 hours of playing Little Big Planet 3 on the emulator 3 has made it mostly playable (though I did test on an 8 core CPU) | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = On <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu cache = <!-- On, Off --> | |spu cache = <!-- On, Off --> | ||
|spu cache notes = | |spu cache notes = | ||
|accurate xfloat = <!-- On, Off --> | |accurate xfloat = On <!-- On, Off --> | ||
|accurate xfloat notes = | |accurate xfloat notes = Fixes repeatedly dying in pod glitch. | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = Mega <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = Improves performance pretty decently. | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = <!-- OpenGL, Vulkan, Disabled --> | |renderer = Vulkan <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = Works much better then OpenGL. | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
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|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = Auto <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = Fixes a glitch where the screen freezes and a very low res screen is drawn in the corner. | ||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = Async (multithreaded)<!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = On<!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = If you experience visual bugs try enabling this option, it does not do much to performance. | ||
|vsync = <!-- On, Off --> | |vsync = <!-- On, Off --> | ||
|vsync notes = | |vsync notes = | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = Off<!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = Decreases performance slightly on a 6 core CPU or less (I tested this game on a 6 core CPU and an 8 core CPU) | ||
|asynchronous texture streaming = <!-- On, Off --> | |asynchronous texture streaming = On<!-- On, Off --> | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = Can increase performance | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
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|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = On <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = Fixes some stuttery audio. | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = On <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = Improves performance | ||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = Unlimited <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = Limiting it to 5 causes it to crash very frequently, anything below 5 is likely to not get past the loading screen. | ||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
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|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = On <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
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===Flickering on loading screens=== | ===Flickering on loading screens=== | ||
When a loading screen appears, flickering will appear at the bottom. | When a loading screen appears, flickering will appear at the bottom. | ||
===Broken screen when anti-aliasing is disabled=== | |||
When smoke, dust or some other kinds of particles are on screen and anti-aliasing is not enabled the screen will break and render a very low quality smaller screen in the corner. | |||
===Playability=== | |||
Not playable as of 19/02/22 but can be completed from start to finish with a beefy CPU with dips to 20fps or so. | |||
==Special Notes== | ==Special Notes== |
Revision as of 19:02, 19 February 2022
LittleBigPlanet 3 | |
---|---|
Developer(s) | Sumo Digital |
Series | LittleBigPlanet |
Genre(s) | Puzzle Platformer, UGC |
GameID(s) | NPUA81116 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
PPU decoder | Recompiler (LLVM) | Fastest option |
SPU decoder | Recompiler (LLVM) | Fastest option |
Preferred SPU threads | 3 | From 25 hours of playing Little Big Planet 3 on the emulator 3 has made it mostly playable (though I did test on an 8 core CPU) |
Enable SPU loop detection | On | |
SPU block size | Mega | Improves performance pretty decently. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Works much better then OpenGL. |
Anti-aliasing | Auto | Fixes a glitch where the screen freezes and a very low res screen is drawn in the corner. |
Shader mode | Async (multithreaded) | |
Strict rendering mode | On | If you experience visual bugs try enabling this option, it does not do much to performance. |
Multithreaded RSX | Off | Decreases performance slightly on a 6 core CPU or less (I tested this game on a 6 core CPU and an 8 core CPU) |
Asynchronous texture streaming | On | Can increase performance |
Audio configuration
Setting | Option | Notes |
---|---|---|
Convert to 16-bit | On | Fixes some stuttery audio. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Silence all logs | On | Improves performance |
Maximum SPURS threads | Unlimited | Limiting it to 5 causes it to crash very frequently, anything below 5 is likely to not get past the loading screen. |
Known Issues
Flickering on loading screens
When a loading screen appears, flickering will appear at the bottom.
Broken screen when anti-aliasing is disabled
When smoke, dust or some other kinds of particles are on screen and anti-aliasing is not enabled the screen will break and render a very low quality smaller screen in the corner.
Playability
Not playable as of 19/02/22 but can be completed from start to finish with a beefy CPU with dips to 20fps or so.
Special Notes
Patches
PPU-4ff9503c80ff356080c96f3828890906073b8e43: Create Mode: Games: "LittleBigPlanet 3": NPUA81116: [ 01.26 ] BCUS98362: [ 01.26 ] Author: Zhaxxy Notes: "Permanently be in create mode until unchecked (Flying in the pod will cause sackboy to go far away from the pod, teleport yourself into the pod via a player teleporter then stop flying)." Patch Version: 1.0 Patch: - [ be32, 0x001ED2AC, 0x41E00001 ]