MotorStorm: Apocalypse: Difference between revisions

From RPCS3 Wiki
(Infobox edits)
(Remove legacy parameter usage)
Line 49: Line 49:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = Relaxed <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  = Improves performance.
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 57: Line 59:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            = Fixes excessively bright bloom
|write color buffers notes            = Fixes excessively bright bloom
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
Line 134: Line 136:
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|relaxed zcull sync                    = On<!-- On, Off -->
|relaxed zcull sync notes              = Improves performance.
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  

Revision as of 07:14, 13 February 2022

MotorStorm: Apocalypse
Developer(s) Evolution Studios
Publisher(s) Sony Computer Entertainment
Series MotorStorm
Release type PlayStation 3 exclusive
Genre(s) Racing
GameID(s)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
ZCULL accuracy Relaxed Improves performance.
Resolution scale threshold 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game
Write color buffers On Fixes excessively bright bloom

Advanced configuration

Setting Option Notes
Sleep timers accuracy As Host Improves performance.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ms3psndsr: &ms3psndsr
    - [ be32, 0x00469CF0, 0x38600000 ] # li r3 0x0

  ms3psnmb: &ms3psnmb
    - [ be32, 0x00469D24, 0x38600000 ] # li r3 0x0

  ms3psnssao: &ms3psnssao
    - [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0

  ms3psnmlaa: &ms3psnmlaa
    - [ be32, 0x0044CB14, 0x38800000 ] # li r4 0x0 // EdgePostEffects

  ms3psnfps: &ms3psnfps
    - [ be32, 0x005BA9DC, 0x38800001 ] #vfps
    - [ be32, 0x005BA514, 0x60000000 ] #target fps

  ms3mlaanotes: &ms3mlaanotes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling."

  ms3fpsnotes: &ms3fpsnotes "Updated with a new version that has correct game speed above 15FPS.\nIncrease Vblank above 60Hz to go above 60FPS.\nSome UI elements are still tied to target FPS."

  ms3ssaonotes: &ms3ssaonotes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it."

  ms3drsnotes: &ms3drsnotes "Must be used with the MLAA patch for proper upscaling and improved performance."

PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EE690, 0x38800001 ] #vfps
      - [ be32, 0x005EE42C, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects
      
PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EE690, 0x38800001 ] #vfps
      - [ be32, 0x005EE42C, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EE690, 0x38800001 ] #vfps
      - [ be32, 0x005EE42C, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-41644f9f5fda72efc62e7146620db9679969bff6:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005BC2AC, 0x38800001 ]
      - [ be32, 0x005BBDE4, 0x60000000 ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects
      
PPU-f5136a68b1293dd7341878005674f05ffa5ff16a:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005BC2AC, 0x38800001 ]
      - [ be32, 0x005BBDE4, 0x60000000 ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCES01104: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005BC2AC, 0x38800001 ]
      - [ be32, 0x005BBDE4, 0x60000000 ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-507b9d34380cff4bc03d7c64ce6342180779c84b:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
     - [ load, *ms3psnfps ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psndsr ]
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnssao ]
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmb ]
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmlaa ]

PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
     - [ load, *ms3psnfps ]
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnssao ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psndsr ]
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmb ]
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmlaa ]

PPU-afb6e2e47e170711041775e0280707e503469d85:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EA630, 0x60000000 ] #vfps
      - [ be32, 0x005EA3CC, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471D40, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471E4C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004528E4, 0x38800000 ] # li r4 0x0 // EdgePostEffects