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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Fixes some bloom and brightness issues | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Revision as of 13:26, 9 January 2022
The Elder Scrolls V: Skyrim | |
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File:TES5SkyrimCover.png | |
Developer(s) | Bethesda Game Studios |
Publisher(s) | Bethesda Softworks |
Series | The Elder Scrolls |
Release date(s) | November 11, 2011 |
Release type | Multi-platform |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLES01329 (IRD), BLUS30778 (IRD), BLES01330 (IRD), BLJM60413 (IRD), BLJM55059, BLAS50546 Legendary Edition BLES01886 (IRD), BLUS31202 (IRD), BLAS50624 (IRD), BLES01885, BLAS50613, BLJM61086, BLJM55090 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The Elder Scrolls V: Skyrim is the fifth main installment in the Elder Scrolls series, following 2006's The Elder Scrolls IV: Oblivion. The game's main story revolves around the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of Tamriel. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes some bloom and brightness issues |
Known Issues
There are no reported issues with this title.