Line 42: | Line 42: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = | |framelimit = 60<!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|framelimit notes = | |framelimit notes = Gamespeed increases above 60fps | ||
|anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = Anything other than auto causes sprites to have green artifacts | |anisotropic filter notes = Anything other than auto causes sprites to have green artifacts |
Revision as of 13:57, 19 September 2021
BlazBlue: Calamity Trigger | |
---|---|
GameID(s) | BLES00820 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Gamespeed increases above 60fps |
Anisotropic filter | Auto | Anything other than auto causes sprites to have green artifacts |