HerrHulaHoop (talk | contribs) (Fixed template formatting and basic information) |
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = Visceral Games | |image = <!-- [[File:filename.ext|300px]] --> | ||
|publisher = | |developer = Visceral Games | ||
|publisher = Electronic Arts | |||
|series = Dead Space | |series = Dead Space | ||
|date = October | |date = {{vgregion|NA=October 13, 2008|AU=October 23, 2008}}{{vgregion|EU=October 24, 2008}} | ||
|release = Multi-platform | |release = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Survival | |genre = Survival horror | ||
|modes = Single-player | |modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = BLUS30177, NPUB30569 | |gameid = {{gameid|id=BLES00308, BLES00309, BLES00310, BLUS30177, NPEB00050, NPUB30569|ird=Yes}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Dead_Space_(video_game) | |||
}} | }} | ||
'''''Dead Space''''' was developed by EA Redwood Shores and was the first game in the Dead Space franchise, drawing inspiration from other works of horror, notably Resident Evil 4 and the Silent Hill series. Set on a mining spaceship overrun by monsters called Necromorphs, the player controls engineer Isaac Clarke from the third-person perspective as he navigates the spaceship, fights Necromorphs, and struggles with increasing psychosis. The player explores areas on the station through a chapter-based narrative, solving environmental puzzles while finding ammunition and equipment to survive. Isaac wields engineering equipment as weapons. | |||
==Configuration== | ==Configuration== | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- Value between 50% to 800% --> | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
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|enable time stretching notes = | |enable time stretching notes = | ||
|time stretching threshold = <!-- Value between 0% to 100% --> | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes = | |microphone type notes = | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
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|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
Combat sound effects cut out all sound for a second. It's believed that the audio channels has a set FPS that isn't connected or synced correctly to the visual FPS. | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
Combat sound effects cut out all sound for a second. It's believed that the audio channels has a set FPS that isn't connected or synced correctly to the visual FPS. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | |||
A work-around was finally found, See Configuration but, more testing is needed for other machines running different hardware and OS. These settings may not work on your machine. | A work-around was finally found, See Configuration but, more testing is needed for other machines running different hardware and OS. These settings may not work on your machine. |
Revision as of 21:43, 17 September 2021
Dead Space | |
---|---|
Developer(s) | Visceral Games |
Publisher(s) | Electronic Arts |
Series | Dead Space |
Release date(s) | NA October 13, 2008 AU October 23, 2008 EU October 24, 2008 |
Release type | Multi-platform |
Genre(s) | Survival horror |
Mode(s) | Single-player |
GameID(s) | BLES00308 (IRD), BLES00309 (IRD), BLES00310 (IRD), BLUS30177 (IRD), NPEB00050, NPUB30569 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Dead Space was developed by EA Redwood Shores and was the first game in the Dead Space franchise, drawing inspiration from other works of horror, notably Resident Evil 4 and the Silent Hill series. Set on a mining spaceship overrun by monsters called Necromorphs, the player controls engineer Isaac Clarke from the third-person perspective as he navigates the spaceship, fights Necromorphs, and struggles with increasing psychosis. The player explores areas on the station through a chapter-based narrative, solving environmental puzzles while finding ammunition and equipment to survive. Isaac wields engineering equipment as weapons.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Combat sound effects cut out all sound for a second. It's believed that the audio channels has a set FPS that isn't connected or synced correctly to the visual FPS.
Special Notes
A work-around was finally found, See Configuration but, more testing is needed for other machines running different hardware and OS. These settings may not work on your machine.