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|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = 60 | |framelimit = 60 | ||
|framelimit notes = | |framelimit notes = The game will speed up if you manage to go over 60FPS. In such cases, use RPCS3's framelimiter to avoid this. | ||
|anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = |
Revision as of 11:33, 27 December 2018
Sly Cooper and the Thievius Raccoonus | |
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Developer(s) | Sucker Punch Productions |
Publisher(s) | Sony Computer Entertainment |
Series | Sly Cooper |
Release date(s) | NA November 9, 2010 AU December 2, 2010 EU December 3, 2010 JP January 27, 2011 |
Release type | PlayStation exclusive |
Genre(s) | Platform, Stealth |
Mode(s) | Single-player |
GameID(s) | NPEA00341, NPUA80663 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | The game will speed up if you manage to go over 60FPS. In such cases, use RPCS3's framelimiter to avoid this. |
Known Issues
Some minor sound effects are missing and the game may crash upon beating the Crocodile boss or the Final boss when you unlock a trophy. Upon beating the boss again this will not happen.