m (Text replacement - "|enable thread scheduler = <!-- On, Off --> |enable thread scheduler notes = " to "|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> |thread scheduler notes = ") |
m (Text replacement - "|firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> |firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> " to "|firmware libraries = <!-- Switch to LLE, Switch to HLE --> |firmware libraries notes...) |
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|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = |
Revision as of 20:15, 25 July 2021
Painkiller: Hell & Damnation | |
---|---|
Developer(s) | The Farm 51 |
Publisher(s) | Nordic Games |
Release date(s) | EU June 28, 2013 NA November 26, 2013 (Digital) NA December 13, 2013 (Retail) |
Release type | Multi-platform |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01791 (IRD), BLUS31206, NPUB31259 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Painkiller: Hell & Damnation is a first-person shooter video game, both a remake of and a sequel to Painkiller, developed by The Farm 51 and published by Nordic Games. Painkiller: Hell & Damnation was released on October 31, 2012 for Windows and was released for PlayStation 3 and Xbox 360 on June 28, 2013 in Europe after suffering multiple delays. The game was released in North America for Xbox 360 through Xbox Live on October 1, 2013 and for PlayStation 3 through the PlayStation Store on November 26, 2013.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 512 x 512 | Resolves graphical issues when resolution scaling is set above 100%. |
Known Issues
There are no reported issues with this title.