m (Text replacement - "|disable on-disk shader cache notes = |relaxed zcull sync = <!-- On, Off --> " to "|disable on-disk shader cache notes = |disable native float16 support = <!-- On, Off --> |disable native float16 support notes = |relaxed zcull sync = <!-- On, Off --> ") |
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Line 34: | Line 34: | ||
|accurate xfloat = <!-- On, Off --> | |accurate xfloat = <!-- On, Off --> | ||
|accurate xfloat notes = | |accurate xfloat notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = Mega<!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = Improves performance. | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = | |tsx instructions notes = | ||
Line 116: | Line 116: | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |sleep timers accuracy = As Host<!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = Improves performance. | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = |
Revision as of 10:55, 6 December 2020
MotorStorm: Apocalypse | |
---|---|
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 256x256 | Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game |
Write color buffers | On | Fixes excessively bright bloom |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: ms3psndsr: &ms3psndsr - [ be32, 0x00469CF0, 0x38600000 ] # li r3 0x0 ms3psnmb: &ms3psnmb - [ be32, 0x00469D24, 0x38600000 ] # li r3 0x0 ms3psnssao: &ms3psnssao - [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0 ms3psnmlaa: &ms3psnmlaa - [ be32, 0x0044CB14, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3psnfps: &ms3psnfps - [ be32, 0x005BA9DC, 0x38800001 ] #vfps - [ be32, 0x005BA514, 0x60000000 ] #target fps ms3mlaanotes: &ms3mlaanotes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." ms3fpsnotes: &ms3fpsnotes "Updated with a new version that has correct game speed above 15FPS.\nIncrease Vblank above 60Hz to go above 60FPS.\nSome UI elements are still tied to target FPS." ms3ssaonotes: &ms3ssaonotes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." ms3drsnotes: &ms3drsnotes "Must be used with the MLAA patch for proper upscaling and improved performance." PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: Unlock FPS: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EE690, 0x38800001 ] #vfps - [ be32, 0x005EE42C, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: Unlock FPS: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EE690, 0x38800001 ] #vfps - [ be32, 0x005EE42C, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-41644f9f5fda72efc62e7146620db9679969bff6: Unlock FPS: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005BC2AC, 0x38800001 ] - [ be32, 0x005BBDE4, 0x60000000 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: Unlock FPS: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005BC2AC, 0x38800001 ] - [ be32, 0x005BBDE4, 0x60000000 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: Unlock FPS: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ load, *ms3psnfps ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ load, *ms3psndsr ] Disable SSAO: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ load, *ms3psnssao ] Disable Motion blur: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnmb ] Disable MLAA: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ load, *ms3psnmlaa ] PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: Unlock FPS: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ load, *ms3psnfps ] Disable SSAO: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ load, *ms3psnssao ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ load, *ms3psndsr ] Disable Motion blur: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnmb ] Disable MLAA: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ load, *ms3psnmlaa ] PPU-afb6e2e47e170711041775e0280707e503469d85: Unlock FPS: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EA630, 0x60000000 ] #vfps - [ be32, 0x005EA3CC, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3drsnotes Patch Version: 1.0 Patch: - [ be32, 0x00471D40, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3ssaonotes Patch Version: 1.0 Patch: - [ be32, 0x00471E4C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x004528E4, 0x38800000 ] # li r4 0x0 // EdgePostEffects