MotorStorm: Apocalypse: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|disable on-disk shader cache notes = |relaxed zcull sync = <!-- On, Off --> " to "|disable on-disk shader cache notes = |disable native float16 support = <!-- On, Off --> |disable native float16 support notes = |relaxed zcull sync = <!-- On, Off --> ")
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|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                =  
|accurate xfloat notes                =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = Mega<!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  = Improves performance.
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes                =  
|tsx instructions notes                =  
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|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy                = As Host<!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes          =  
|sleep timers accuracy notes          = Improves performance.
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  

Revision as of 10:55, 6 December 2020

MotorStorm: Apocalypse
GameID(s)
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
Resolution scale threshold 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game
Write color buffers On Fixes excessively bright bloom

Advanced configuration

Setting Option Notes
Sleep timers accuracy As Host Improves performance.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ms3psndsr: &ms3psndsr
    - [ be32, 0x00469CF0, 0x38600000 ] # li r3 0x0

  ms3psnmb: &ms3psnmb
    - [ be32, 0x00469D24, 0x38600000 ] # li r3 0x0

  ms3psnssao: &ms3psnssao
    - [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0

  ms3psnmlaa: &ms3psnmlaa
    - [ be32, 0x0044CB14, 0x38800000 ] # li r4 0x0 // EdgePostEffects

  ms3psnfps: &ms3psnfps
    - [ be32, 0x005BA9DC, 0x38800001 ] #vfps
    - [ be32, 0x005BA514, 0x60000000 ] #target fps

  ms3mlaanotes: &ms3mlaanotes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling."

  ms3fpsnotes: &ms3fpsnotes "Updated with a new version that has correct game speed above 15FPS.\nIncrease Vblank above 60Hz to go above 60FPS.\nSome UI elements are still tied to target FPS."

  ms3ssaonotes: &ms3ssaonotes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it."

  ms3drsnotes: &ms3drsnotes "Must be used with the MLAA patch for proper upscaling and improved performance."

PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EE690, 0x38800001 ] #vfps
      - [ be32, 0x005EE42C, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EE690, 0x38800001 ] #vfps
      - [ be32, 0x005EE42C, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-41644f9f5fda72efc62e7146620db9679969bff6:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005BC2AC, 0x38800001 ]
      - [ be32, 0x005BBDE4, 0x60000000 ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCES00484: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005BC2AC, 0x38800001 ]
      - [ be32, 0x005BBDE4, 0x60000000 ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        BCUS98242: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects

PPU-507b9d34380cff4bc03d7c64ce6342180779c84b:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
     - [ load, *ms3psnfps ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psndsr ]
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnssao ]
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmb ]
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        NPUA80661: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmlaa ]

PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
     - [ load, *ms3psnfps ]
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnssao ]
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psndsr ]
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmb ]
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse":
        NPEA00315: [ 01.06 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
     - [ load, *ms3psnmlaa ]

PPU-afb6e2e47e170711041775e0280707e503469d85:
  Unlock FPS:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3fpsnotes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x005EA630, 0x60000000 ] #vfps
      - [ be32, 0x005EA3CC, 0x60000000 ] #target fps
  Disable Dynamic Resolution Scaling:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3drsnotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471D40, 0x38600000 ] # li r3 0x0
  Disable SSAO:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3ssaonotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471E4C, 0x38600000 ] # li r3 0x0
  Disable Motion blur:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0
  Disable MLAA:
    Games:
      "Motorstorm: Apocalypse Singleplayer Demo":
        NPEA90090: [ 01.00 ]
    Author: illusion
    Notes: *ms3mlaanotes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004528E4, 0x38800000 ] # li r4 0x0 // EdgePostEffects