m (Text replacement - "<!-- Debug configuration --> |force cpu blit emulation = <!-- On, Off --> |force cpu blit emulation notes = |use gpu texture scaling = <!-- On, Off --> |use gpu texture scaling notes = |accurate getllar = <!-- On, Off --> |accurate getllar notes = |accurate putlluc = <!-- On, Off --> |accurate putlluc notes = |hook static functions = <!-- On...) |
m (Text replacement - "<!-- Audio configuration --> |audio out windows = <!-- XAudio2, OpenAL, Disabled --> |audio out windows notes = |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> |audio out linux notes = |dump to file = <!-- On, Off --> |dump to file notes = |convert to 16-bit = <!-- On, Off --> |convert to 16-bit notes = |do...) |
||
Line 74: | Line 74: | ||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = |
Revision as of 11:49, 2 October 2020
MotorStorm | |
---|---|
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On | Fixes overbright image |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: msnotes: &msnotes "Updated with a new version that has correct game speed at above 15FPS. (Except countdown timer)\nIncrease Vblank above 60Hz to go above 60FPS.\nIssues introduced in 1.0 version of the patch are now resolved." PPU-9f001199a7f23695cd41a2b25c1d0325da7565b5: # BCES00006 Unlock FPS: Games: "Motorstorm": BCES00006: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo Author: illusion, ZEROx Notes: *msnotes Patch Version: 2.0 Patch: - [ be32, 0x00605e80, 0x937d001c ] #variable framerate - [ be32, 0x00605e90, 0x937d0018 ] #gameplay // may not be needed - [ be32, 0x0075c864, 0x39000001 ] #car selection PPU-ce27dc64b44242beebb44c097449dd035de18e8b: # 3.1 update Unlock FPS: Games: "Motorstorm Update 3.1": BCES00006: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo Author: illusion, ZEROx Notes: *msnotes Patch Version: 2.0 Patch: - [ be32, 0x006f5238, 0x937d001c ] #variable framerate - [ be32, 0x006f5248, 0x937d0018 ] #gameplay // may not be needed - [ be32, 0x0087f3a0, 0x39000001 ] #car selection PPU-ac5d994a6742a717d530cdcf095e880533465b66: # NPEA80017 Unlock FPS: Games: "Motorstorm Demo": NPEA80017: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo Author: illusion, ZEROx Notes: *msnotes Patch Version: 2.0 Patch: - [ be32, 0x00607e10, 0x937d001c ] #variable framerate - [ be32, 0x00607e20, 0x937d0018 ] #gameplay // may not be needed - [ be32, 0x0075e7f4, 0x39000001 ] #car selection