Skate 3: Difference between revisions

From RPCS3 Wiki
(Added Special Notes section and patches; also fixed a typo)
(Spacing fixes (cosmetic))
Line 158: Line 158:
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =
|content =  
PPU-376469bd27d45a617b6d086894c07e4a00f86fde:
PPU-376469bd27d45a617b6d086894c07e4a00f86fde:
   Moon Gravity:
   Moon Gravity:
Line 168: Line 168:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [bef32, 0x0184FFB4, -60]
       - [ bef32, 0x0184FFB4, -60 ]
       - [bef32, 0x0194FE64, -60]
       - [ bef32, 0x0194FE64, -60 ]
       - [bef32, 0x01857678, 120]  
       - [ bef32, 0x01857678, 120 ]
       - [bef32, 0x01858198, 120]
       - [ bef32, 0x01858198, 120 ]
   No Fall Damage:
   No Fall Damage:
     Games:
     Games:
       "Skate 3":
       "Skate 3":
         BLUS30464: [ 01.05]
         BLUS30464: [ 01.05 ]
     Author: Aphelion
     Author: Aphelion
     Notes: Only works while you're on your board. Jumping from the most extreme heights may still trigger bails because your character folds up and hits their limbs on the ground, so the game thinks you skated into something at high speed.
     Notes: Only works while you're on your board. Jumping from the most extreme heights may still trigger bails because your character folds up and hits their limbs on the ground, so the game thinks you skated into something at high speed.
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [be32, 0x00D69588, 0xC80B13FC]
       - [ be32, 0x00D69588, 0xC80B13FC ]
}}
}}

Revision as of 18:11, 29 September 2020

Skate 3
Developer(s) Electronic Arts
Publisher(s) Electronic Arts
Series Skate
Release date(s) NA May 11, 2010
AU May 13, 2010
EU May 14, 2010
Release type Console exclusive
Genre(s) Sports
Mode(s) Single-player, Multiplayer
GameID(s) BLUS30464 (IRD), BLES00760 (IRD)
Demo
NPUB90375
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Skate 3 (stylized as skate 3) is the third installment in the Skate series. It is a skateboarding extreme sports game set in an open world environment and played from a third-person perspective. The game takes place in the fictional city of Port Carverton, which embraces skateboarding, unlike the "skateboarding is a crime" mentality portrayed in the second game. Although the location is a more colorful and friendlier place than Skate 2's de-saturated, and grainy streets, the gameplay provides a similar feel to the first and second games. Port Carverton is made up of three districts, Downtown, the University, and Industrial. Although the overall look of the city is very clean (except industrial) each district has its own unique designs and monuments. Downtown is full of slick rigid ledges and rails, while the University is full of banks and open areas. Industrial is the most unusual; it is home to a huge quarry that has bricks of stone.

Several notable skateboarding professionals appear throughout the game, such as Danny Way, Darren Navarette, Terry Kennedy, Eric Koston, Chris Cole, Pat Duffy and Jason Lee.

Similar to the Tony Hawk games, Skate features a "Skate.Park" mode that allows players to build custom skate parks. EA introduced three new online game modes: "1-Up", "Domination", and "Own The Lot". In "1-Up", players compete in turns to beat the other team's last score in a given time period. In "Domination", teams compete to gain the most points on set spots in an area within a time limit. In "Own The Lot", two or more players try to complete tasks before their time limit ends.

Unlike the previous Skate games, Skate 3 has no offline multiplayer game modes on the disc. Players must purchase the "San Van Party Pack" downloadable content in order to access the offline "Party Play" mode.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

Users with CPU's with less than 6 cores may experience audio or physics issues. This happens when the audio or physics thread are being starved. To fix it, you can try changing the Preferred SPU Thread setting to 1, 2 or 3. Test it out and see what's best. If the game has high FPS but is running in slow-motion, then the physics thread is being starved, try a different value.

Special Notes

Patches

PPU-376469bd27d45a617b6d086894c07e4a00f86fde:
  Moon Gravity:
    Games:
      "Skate 3":
        BLUS30464: [ 01.05 ]
    Author: Aphelion
    Notes: Being airborne for too long will cause you to respawn.
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0184FFB4, -60 ]
      - [ bef32, 0x0194FE64, -60 ]
      - [ bef32, 0x01857678, 120 ]
      - [ bef32, 0x01858198, 120 ]
  No Fall Damage:
    Games:
      "Skate 3":
        BLUS30464: [ 01.05 ]
    Author: Aphelion
    Notes: Only works while you're on your board. Jumping from the most extreme heights may still trigger bails because your character folds up and hits their limbs on the ground, so the game thinks you skated into something at high speed.
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00D69588, 0xC80B13FC ]