Illusion0001 (talk | contribs) m (→Patches: fixup for demo) |
Illusion0001 (talk | contribs) (→Patches: add mlaa and improved fps patches) |
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Line 166: | Line 166: | ||
ms3psnssao: &ms3psnssao | ms3psnssao: &ms3psnssao | ||
- [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0 | ||
ms3psnmlaa: &ms3psnmlaa | |||
- [ be32, 0x0044CB14, 0x38800000 ] # li r4 0x0 // EdgePostEffects | |||
ms3psnfps: &ms3psnfps | ms3psnfps: &ms3psnfps | ||
- [ be32, 0x005BA514, 0x60000000 ] | - [ be32, 0x005BA9DC, 0x38800001 ] #vfps | ||
- [ be32, 0x005BA514, 0x60000000 ] #target fps | |||
ms3fpsnotes: &ms3fpsnotes " | ms3mlaanotes: &ms3mlaanotes "Allows for the use of Resolution Scaling in the title." | ||
ms3fpsnotes: &ms3fpsnotes "Updated with a new version that has correct game speed above 15FPS.\nIncrease Vblank above 60Hz to go above 60FPS.\nSome UI elements are still tied to target FPS." | |||
PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | ||
Unlock FPS: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
Line 179: | Line 185: | ||
Author: illusion | Author: illusion | ||
Notes: *ms3fpsnotes | Notes: *ms3fpsnotes | ||
Patch Version: | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ be32, 0x005EE42C, 0x60000000 ] | - [ be32, 0x005EE690, 0x38800001 ] #vfps | ||
- [ be32, 0x005EE42C, 0x60000000 ] #target fps | |||
Disable Dynamic Resolution Scaling: | Disable Dynamic Resolution Scaling: | ||
Games: | Games: | ||
Line 209: | Line 216: | ||
Patch: | Patch: | ||
- [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | ||
Disable MLAA: | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES00484: [ 01.00 ] | |||
Author: illusion | |||
Notes: *ms3mlaanotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects | |||
PPU-41644f9f5fda72efc62e7146620db9679969bff6: | PPU-41644f9f5fda72efc62e7146620db9679969bff6: | ||
Unlock FPS: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
Line 217: | Line 233: | ||
Author: illusion | Author: illusion | ||
Notes: *ms3fpsnotes | Notes: *ms3fpsnotes | ||
Patch Version: | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ be32, 0x005BC2AC, 0x38800001 ] | |||
- [ be32, 0x005BBDE4, 0x60000000 ] | - [ be32, 0x005BBDE4, 0x60000000 ] | ||
Disable Dynamic Resolution Scaling: | Disable Dynamic Resolution Scaling: | ||
Line 247: | Line 264: | ||
Patch: | Patch: | ||
- [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 | ||
Disable MLAA: | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES00484: [ 01.06 ] | |||
Author: illusion | |||
Notes: *ms3mlaanotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | |||
PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | ||
Unlock FPS: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
Line 255: | Line 281: | ||
Author: illusion | Author: illusion | ||
Notes: *ms3fpsnotes | Notes: *ms3fpsnotes | ||
Patch Version: | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, *ms3psnfps ] | - [ load, *ms3psnfps ] | ||
Line 285: | Line 311: | ||
Patch: | Patch: | ||
- [ load, *ms3psnmb ] | - [ load, *ms3psnmb ] | ||
Disable MLAA: | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
NPUA80661: [ 01.06 ] | |||
Author: illusion | |||
Notes: *ms3mlaanotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3psnmlaa ] | |||
PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | ||
Unlock FPS: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
Line 293: | Line 328: | ||
Author: illusion | Author: illusion | ||
Notes: *ms3fpsnotes | Notes: *ms3fpsnotes | ||
Patch Version: | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, *ms3psnfps ] | - [ load, *ms3psnfps ] | ||
Line 323: | Line 358: | ||
Patch: | Patch: | ||
- [ load, *ms3psnmb ] | - [ load, *ms3psnmb ] | ||
Disable MLAA: | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
NPEA00315: [ 01.06 ] | |||
Author: illusion | |||
Notes: *ms3mlaanotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3psnmlaa ] | |||
PPU-afb6e2e47e170711041775e0280707e503469d85: | PPU-afb6e2e47e170711041775e0280707e503469d85: | ||
Unlock FPS: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse Singleplayer Demo": | "Motorstorm: Apocalypse Singleplayer Demo": | ||
Line 331: | Line 375: | ||
Author: illusion | Author: illusion | ||
Notes: *ms3fpsnotes | Notes: *ms3fpsnotes | ||
Patch Version: | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ be32, 0x005EA3CC, 0x60000000 ] | - [ be32, 0x005EA630, 0x60000000 ] #vfps | ||
- [ be32, 0x005EA3CC, 0x60000000 ] #target fps | |||
Disable Dynamic Resolution Scaling: | Disable Dynamic Resolution Scaling: | ||
Games: | Games: | ||
Line 361: | Line 406: | ||
Patch: | Patch: | ||
- [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0 | ||
Disable MLAA: | |||
Games: | |||
"Motorstorm: Apocalypse Singleplayer Demo": | |||
NPEA90090: [ 01.00 ] | |||
Author: illusion | |||
Notes: *ms3mlaanotes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004528E4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | |||
}} | }} |
Revision as of 11:32, 16 September 2020
MotorStorm: Apocalypse | |
---|---|
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On | Fixes overbright image |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: ms3psndsr: &ms3psndsr - [ be32, 0x00469CF0, 0x38600000 ] # li r3 0x0 ms3psnmb: &ms3psnmb - [ be32, 0x00469D24, 0x38600000 ] # li r3 0x0 ms3psnssao: &ms3psnssao - [ be32, 0x00469DFC, 0x38600000 ] # li r3 0x0 ms3psnmlaa: &ms3psnmlaa - [ be32, 0x0044CB14, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3psnfps: &ms3psnfps - [ be32, 0x005BA9DC, 0x38800001 ] #vfps - [ be32, 0x005BA514, 0x60000000 ] #target fps ms3mlaanotes: &ms3mlaanotes "Allows for the use of Resolution Scaling in the title." ms3fpsnotes: &ms3fpsnotes "Updated with a new version that has correct game speed above 15FPS.\nIncrease Vblank above 60Hz to go above 60FPS.\nSome UI elements are still tied to target FPS." PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: Unlock FPS: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EE690, 0x38800001 ] #vfps - [ be32, 0x005EE42C, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x004760F0, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x004761FC, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x00456C94, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-41644f9f5fda72efc62e7146620db9679969bff6: Unlock FPS: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005BC2AC, 0x38800001 ] - [ be32, 0x005BBDE4, 0x60000000 ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469E90, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469F9C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469EC4, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x0044CCB4, 0x38800000 ] # li r4 0x0 // EdgePostEffects PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: Unlock FPS: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ load, *ms3psnfps ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psndsr ] Disable SSAO: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnssao ] Disable Motion blur: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnmb ] Disable MLAA: Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ load, *ms3psnmlaa ] PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: Unlock FPS: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ load, *ms3psnfps ] Disable SSAO: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnssao ] Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psndsr ] Disable Motion blur: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *ms3psnmb ] Disable MLAA: Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ load, *ms3psnmlaa ] PPU-afb6e2e47e170711041775e0280707e503469d85: Unlock FPS: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3fpsnotes Patch Version: 2.0 Patch: - [ be32, 0x005EA630, 0x60000000 ] #vfps - [ be32, 0x005EA3CC, 0x60000000 ] #target fps Disable Dynamic Resolution Scaling: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471D40, 0x38600000 ] # li r3 0x0 Disable SSAO: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471E4C, 0x38600000 ] # li r3 0x0 Disable Motion blur: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471D74, 0x38600000 ] # li r3 0x0 Disable MLAA: Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: illusion Notes: *ms3mlaanotes Patch Version: 1.0 Patch: - [ be32, 0x004528E4, 0x38800000 ] # li r4 0x0 // EdgePostEffects