HerrHulaHoop (talk | contribs) (Added demo game ID) |
(Updated accurate getllar note, since its not a total fix I used the word "improves". Removed log spam, we have "Silence All Logs" in advanced tab and its not really spammy anymore. Updated description for Upscaling. Added SPU MLAA Patch in Special Notes) |
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|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = 512 x 512 <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 512 x 512 <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = Prevents | |resolution scale threshold notes = Prevents screen borders from showing up. Outlines and Heat Auras will still be bugged. | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
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|use gpu texture scaling notes = | |use gpu texture scaling notes = | ||
|accurate getllar = On <!-- On, Off --> | |accurate getllar = On <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = Improves random crashing. | ||
|accurate putlluc = <!-- On, Off --> | |accurate putlluc = <!-- On, Off --> | ||
|accurate putlluc notes = | |accurate putlluc notes = | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
=== | ===SPU MLAA removal patch=== | ||
Thanks to Whatcookie, a [[Help:Game Patches#SPU_MLAA|SPU MLAA removal patch]] is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch. | |||
Revision as of 17:09, 15 May 2020
Yakuza 5 | |
---|---|
Developer(s) | Ryu Ga Gotoku Studio |
Publisher(s) | Sega |
Series | Yakuza |
Release date(s) | JP December 5, 2012 NA/EU/AU December 8, 2015 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLJM60489 (IRD), NPEB02228, NPUB31658 Demo NPJB90573 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Yakuza 5 (Japanese: 龍が如く5 夢、叶えし者 Hepburn: Ryū ga Gotoku 5: Yume, Kanaeshi Mono, lit. Like a Dragon 5: Fulfiller of Dreams) is the fifth main entry in the Yakuza series. A remaster with improved resolution and frame rate was released for the PlayStation 4 on June 20, 2019 in Japan, and is scheduled for worldwide release on February 11, 2020 as part of The Yakuza Remastered Collection. The game features a new graphics engine, unlike previous games in the series that have been re-utilizing the same engine since Yakuza Kenzan!. For the first time in the series, it features five settings across Japan along with five playable main characters.
The gameplay is relatively similar to previous games in the series, with a few changes. Similar to past games, gameplay is divided into two components being Adventure Mode and Combat Mode. Adventure Mode allows players to explore different areas and play sports across the city including mini-games and retro games such as Virtua Fighter 2 and Taiko No Tatsujin. The cities will also be significantly bigger than previous games, providing more areas to explore in the game and is said to feature the greatest volume of play spots across cities in the series' history. The change between the game's Adventure Mode and Combat Mode is also said to be more seamless than previous games, which involved a transitional change when encountering enemies whilst in adventure mode. Controls for the game have also been said to have been improved "dramatically" as with the tempo of the game's combat mode.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | No improvement to performance but reduces the number of SPU cache objects. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Resolution scale threshold | 512 x 512 | Prevents screen borders from showing up. Outlines and Heat Auras will still be bugged. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate GETLLAR | On | Improves random crashing. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | Improves FPS and allows for better resolution upscaling. |
Known Issues
This game is currently not playable.
Special Notes
SPU MLAA removal patch
Thanks to Whatcookie, a SPU MLAA removal patch is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch.