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6 June 2024
23:52 | Yakuza: Dead Souls diffhist −284 Ani talk contribs (Remove retired setting 'Accurate GETLLAR') |
23:51 | Yakuza 5 diffhist −184 Ani talk contribs (Remove retired setting 'Accurate GETLLAR') |
23:51 | Yakuza 4 diffhist −184 Ani talk contribs (Remove retired setting 'Accurate GETLLAR') |
23:49 | Yakuza 3 diffhist −126 Ani talk contribs (Remove retired setting 'Accurate GETLLAR') |
23:48 | Rio: The Video Game diffhist −123 Ani talk contribs (Remove retired setting 'Accurate GETLLAR') |
1 June 2024
15:34 | The Last of Us diffhist +490 Mavethee talk contribs (→Special Notes: 16:10 patch added, technically could be merged into one with 21:9 and give user choice?) |
20 May 2024
15 May 2024
19:10 | Tom Clancy's Splinter Cell: Double Agent diffhist +248 Gman1255 talk contribs (Testing was done through "PS3 REBORN" custom server (146.190.205.197) on build 16388. These settings were made for and tested with multiplayer in mind. None of them seem to affect single player at all (except async texture streaming); it is hard to test f) |