|Developer(s)||Ryu Ga Gotoku Studio|
|Release date(s)||JP January 21, 2016|
Yakuza Kiwami is a remake of Yakuza, the first game in the Yakuza series, originally released on the PlayStation 2. Similar to the plot of the original Yakuza, the game centers around yakuza lieutenant Kazuma Kiryu who takes the fall for the murder of a crime boss, only to emerge from prison ten years later to a changed world. Like the original game, Yakuza Kiwami is an game with role-playing elements set in an open world environment and played from a third-person perspective. The player controls protagonist Kazuma Kiryu as he explores the streets of Kamurocho, a fictional district of Tokyo based on the real-life Kabukichō district. In addition to the main story, players will randomly encounter enemies on the street to battle, as well as meet people that will offer Kiryu side quests which can be completed for rewards.
Similar to the prequel Yakuza 0, Kiwami features four fighting styles that the player can switch between in combat: the balanced Brawler style, the slow and heavy Beast style, the weak but quick Rush style, and Kiryu's traditional Dragon style. Players will earn both money and experience points by defeating enemies or completing side quests. Experience points can be used to acquire upgrades for Kiryu such as new techniques or an extension to his health bar. Money can be spent to purchase equipment or healing items, or to play various minigames and side-activities such as gambling, karaoke, and the card battle game Mesuking. Completing certain objectives will also grant the player special Completion Point currency; this CP can be spent to receive additional bonuses, such as special items or character upgrades.
Kiwami introduces a new gameplay system called "Majima Everywhere", in which rival character Goro Majima will appear frequently to challenge Kiryu to a fight. Majima will appear randomly during exploration, as well as in predetermined challenges based on the player's progress in Majima Everywhere. Majima will also sometimes appear when playing a minigame (like darts or bowling) and will challenge Kiryu. Defeating Majima in different scenarios will increase the player's Majima Everywhere rank and unlock new abilities in Kiryu's Dragon style.
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
|SPU block size||Mega||No improvement to performance but reduces the number of SPU cache objects.|
|Framelimit||Auto||Use 60 instead if using Vblank to reach 60fps|
|ZCULL accuracy||Relaxed||Improves performance when paired with SPU MLAA patch.|
|Write color buffers||On||Optional. Reduces performance, but fixes visual issues when using Force CPU Blit|
|Accurate GETLLAR||On||Reduces random crashing.|
|Sleep timers accuracy||As Host||Improves performance.|
|Vblank rate||120||Optional. Allows for 60fps gameplay, requires framelimiter set to 60 instead of Auto to fix menu gamespeed. Some minigames will be sped up.|
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
|Force CPU blit emulation||On||Optional. Reduces performance but improves upscaling quality. Requires Write Color Buffers and MLAA Patch to negate the visual issues|
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
|Highly recommended patch||Disable SPU MLAA||Improves performance|
Random Crashing -
The game currently suffers from random crashing without any log output. Enable Accurate GETLLAR to reduce the amount of crashes.
SPU MLAA removal patch
Thanks to Whatcookie, a SPU MLAA removal patch is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch.
Partial English Translation
This game has a fan-made translation patch which can be found here.