Yakuza Kenzan!: Difference between revisions

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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
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===SPU LLVM===
===Shadows===
Avoid using SPU LLVM as it will create unwanted visual effects on pre-rendered videos. This issue is being tracked as part of {{issue|4994}}.
Some shadows may not render correctly and are inverted, these are just some minor visual issues and don't impact the gameplay or the cutscenes by much.
 
===AMD GPUs===
AMD GPUs are known to suffer from exploding vertices and broken shadows.


===Average Framerate===
===Average Framerate===
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This introduces microstuttering during crowded areas or during multiple cutscenes, it can be distracting.
This introduces microstuttering during crowded areas or during multiple cutscenes, it can be distracting.


===Shadows===
===SPU LLVM - <i>Fixed by {{pr|5749}}</i>===
Some shadows may not render correctly and are inverted, these are just some minor visual issues and don't impact the gameplay or the cutscenes by much.
<s>Avoid using SPU LLVM as it will create unwanted visual effects on pre-rendered videos. This issue is being tracked as part of {{issue|4994}}.</s>
 
===AMD GPUs===
AMD GPUs are known to suffer from exploding vertices and broken shadows.

Revision as of 12:30, 24 April 2019

Yakuza Kenzan!
Developer(s) Sega
Publisher(s) JP Sega
Series Yakuza
Release date(s) JP March 6, 2008
Release type PlayStation 3 exclusive
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLJM60064 (IRD)
Demo
NPJB90071, NPJB90072
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Ryū ga Gotoku Kenzan! (Japanese: 龍が如く 見参!, "Like a Dragon Arrives!"), unofficially known as Yakuza Kenzan, is the first ever spin-off game in the Yakuza Series released only for the PlayStation 3. This spin-off is set during the Edo Period, in 1605, just right after the end of a 5 year old historical Battle of Sekigahara.

After being defeated by the Tokugawa clan at the historical Battle of Sekigahara which took place on October 20, 1600, Miyamoto Musashi retired from his great swordsman life to become a modest yojimbo (bodyguard) in Gion (祇園), Kyoto. Five years after the battle, a little girl named Haruka comes to Gion seeking a local hitman known as Kazumanosuke Kiryu which is actually Miyamoto's new identity. After eventually finding Kiryū, Haruka asks for him to assassinate an impostor pretending to be Miyamoto Musashi.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit Auto A couple minigames are 60fps and the game doesn't cap by itself.

Known Issues

Shadows

Some shadows may not render correctly and are inverted, these are just some minor visual issues and don't impact the gameplay or the cutscenes by much.

AMD GPUs

AMD GPUs are known to suffer from exploding vertices and broken shadows.

Average Framerate

It is know the average framerate is 30fps but the 1% and 0.1% are both 15fps. This introduces microstuttering during crowded areas or during multiple cutscenes, it can be distracting.

SPU LLVM - Fixed by PR 5749

Avoid using SPU LLVM as it will create unwanted visual effects on pre-rendered videos. This issue is being tracked as part of Issue 4994.